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Nick Olenz edited this page Nov 6, 2020
·
1 revision
ForcedSpawn
Gamemode
Minimum Instances
Maximum Instances
Sandbox
0
0
Take and Hold
0 (Optional)
1
Description
ForcedSpawn allows you to force a single Take and Hold supply point to be the one the player spawns at. You can also make the supply point ONLY used as a spawn point and never selected again as a supply point.
Field Breakdown
spawnOnly: if True, this supply point will only ever show up as the spawn point. It will never be selected as one of your random supply points after completing a hold.
Usage
Add this component to one of your TNH_SupplyPoint GameObjects when you want it to be the only place the player can spawn.