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OGraf Studio

Create animated, data-driven broadcast graphics visually or with AI.

OGraf Studio is an open-source, browser-based editor for EBU OGraf-compatible HTML5 graphics: lower thirds, scoreboards, tickers, full-screen graphics and reusable templates.

Download the latest release · Getting started · Documentation

OGraf Studio editing the Atlas News Package

Key features

  • Visual authoring — Compose text, images, shapes, editable vector paths and Lottie animations in a dockable workspace with multi-monitor support.
  • Animation and effects — Independent property tracks, easing, seamless loops, gradients, masks and composable effects.
  • Reusable designs — Brand Kits, style packs, components and procedural patterns keep graphics consistent across a package.
  • Live data — Bind text, images and colors to operator fields, with structured GDD objects, arrays and runtime collections.
  • AI with operator control — Built-in AI chat and external MCP agents use revision-checked operations and visual review. The resulting layers and animation remain editable by the operator.
  • Portable OGraf output — Export HTML5 packages with realtime playback and deterministic non-realtime seeking, checked before save and export.

Get started

Download a single-file server for Windows x64, macOS Intel/Apple Silicon or Linux x64/ARM64. Run it and open http://127.0.0.1:4318/. No Node.js, npm or Bun installation is needed. On macOS/Linux, first run chmod +x <downloaded-file>. Platform verification and signing details accompany each release.

To run from source with Node.js 22+:

npm ci
npm run dev

Open http://localhost:5173/. See the development guide for MCP setup, building executables and verification.

Documentation

Automated OGraf conformance checks are not EBU certification or a guarantee of compatibility with every third-party player.

License

GNU Affero General Public License v3.0 (AGPL-3.0-only).

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OGraf Studio — visual editor and AI-assisted authoring for EBU OGraf broadcast graphics

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