Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
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Updated
Apr 20, 2026 - Java
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
Physics2D - Simple 2D Physics Simulation for Blog Tutorials.
It implements the Augmented Vertex Block Descendent (AVBD) algorithm, bringing the concepts from the original 2D demo into a fully 3D environment.
Implementation of GJK algorithm in 2D
The Particle System API, since 1999, using C++, OpenGL, GLUT, and CMake
Angry Bird - University project
Integrate Jolt Physics into jMonkeyEngine projects (code has New BSD license)
A MATLAB implementation of a 2D particle physics simulation based on solving MLCP problem using Projected Gauss-Seidel method.
Neo-Raquet Game Engine
A Simple Physics Engine Based on C++20. Just for personal learning process.
Jet Fighter Simulator is an interactive 2D flight simulation game built in Python using Pygame, designed to provide an engaging and dynamic arcade-style flying experience.
A GUI application for configuring Minie ragdolls (code has New BSD license)
Flagship - a Java/Processing video game (open-world, top-down, single-player, action-adventure, pirate/naval-combat).
As the player, your goal in the game is to explore the map and locate/collect the randomly generated required stuffed animals, called fuzzies, within the time limit. These stuffed animals will be randomly placed around the map at the start of each round.
A polished 3D platformer built in Unity featuring physics-based movement, level progression, and replayable speedrun mechanics.
Physics and 3D Rendering Engine.
Port/refactor of the Spout vertical cave flying physics game
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