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Intrinsic Decomposition, Inverse Rendering & Portrait Relighting

image

A curated reading list of intrinsic image decomposition, recovery of scene geometry/materials/lighting, and portrait relighting.

Scope: papers published at major vision, graphics and machine-learning conferences or journals, including CVPR, ICCV, ECCV, SIGGRAPH / SIGGRAPH Asia, NeurIPS, ICLR, AAAI, TPAMI, IJCV, TOG and CGF. 3DV, WACV, Eurographics / EGSR, and relevant workshops of these conferences are also included. Workshop papers are explicitly labeled. An arXiv link may point to the author version of an accepted paper; arXiv-only work is excluded.

DL means that the method uses deep learning: a trained network, a scene-optimized neural field/MLP, or a pretrained neural prior. non-DL covers explicit physical models and parameter optimization without such a component; automatic differentiation or Gaussian Splatting alone does not imply DL. Hybrid methods are placed in DL when their reconstruction or relighting pipeline uses neural components. Auxiliary masking/feature matching alone is not used to assign DL.

Years refer to the listed publication venue, rather than the first preprint. Resources are official code, data or author project pages where identified; an empty cell means no resource is linked here. Related papers are listed once under their main task. Dataset papers may also occur in method tables when the dataset accompanies a method.

Last literature audit: 2026-10-11. See research notes for search coverage, corrections and remaining limitations.

Table of contents

Surveys

Year Pub Paper Resources
2017 Eurographics / CGF Intrinsic Decompositions for Image Editing Code Dataset
2021 CGF Deep Neural Models for Illumination Estimation and Relighting: A Survey
2022 IJCV A Survey on Intrinsic Images: Delving Deep Into Lambert and Beyond
2026 CGF Recent Trends in Inverse Rendering

Intrinsic Decomposition (non-DL)

Year Pub Paper Resources
2001 ICCV Deriving Intrinsic Images from Image Sequences
2005 TPAMI Recovering Intrinsic Images from a Single Image
2008 CVPR Intrinsic Image Decomposition with Non-Local Texture Cues
2009 SIGGRAPH Asia User-Assisted Intrinsic Images
2011 NeurIPS Recovering Intrinsic Images with a Global Sparsity Prior on Reflectance
2012 EGSR / CGF Intrinsic Images by Clustering
2016 SIGGRAPH Live Intrinsic Video
2021 Eurographics Interactive Photo Editing on Smartphones via Intrinsic Decomposition
2021 SIGGRAPH Real-time Global Illumination Decomposition of Videos
2023 CVPR Light Source Separation and Intrinsic Image Decomposition Under AC Illumination

Intrinsic Decomposition (DL)

Year Pub Paper Resources
2015 ICCV Direct Intrinsics: Learning Albedo-Shading Decomposition by Convolutional Regression Code
2015 ICCV Learning Data-Driven Reflectance Priors for Intrinsic Image Decomposition
2017 CVPR Learning Non-Lambertian Object Intrinsics across ShapeNet Categories
2017 NeurIPS Self-Supervised Intrinsic Image Decomposition Code / Dataset
2018 ECCV CGIntrinsics: Better Intrinsic Image Decomposition through Physically-Based Rendering Code / Dataset
2018 CVPR CNN Based Learning Using Reflection and Retinex Models for Intrinsic Image Decomposition
2018 CVPR Intrinsic Image Transformation via Scale Space Decomposition Code / Dataset
2018 ECCV Joint Learning of Intrinsic Images and Semantic Segmentation Project
2018 CVPR Learning Intrinsic Image Decomposition from Watching the World Code / Dataset
2018 CVPR Revisiting Deep Intrinsic Image Decompositions Code
2018 ECCV Single Image Intrinsic Decomposition without a Single Intrinsic Image
2018 Pacific Graphics Unsupervised Deep Single-Image Intrinsic Decomposition using Illumination-Varying Image Sequences Code
2019 ICCV GLoSH: Global-Local Spherical Harmonics for Intrinsic Image Decomposition
2019 CVPR InverseRenderNet: Learning single image inverse rendering Code / Dataset
2019 CVPR Learning to Separate Multiple Illuminants in a Single Image Code & Dataset
2019 ICCV Neural Inverse Rendering of an Indoor Scene From a Single Image
2019 ICCV Workshops (PBDL) Single Image Intrinsic Decomposition with Discriminative Feature Encoding
2020 CVPR Unsupervised Learning for Intrinsic Image Decomposition from a Single Image Code
2021 IJCV ShadingNet: Image Intrinsics by Fine-Grained Shading Decomposition Code
2022 CVPR PIE-Net: Photometric Invariant Edge Guided Network for Intrinsic Image Decomposition Code
2023 TOG Intrinsic Image Decomposition via Ordinal Shading Code / Data
2023 CVPR Unsupervised Intrinsic Image Decomposition With LiDAR Intensity
2024 TOG / SIGGRAPH Asia Colorful Diffuse Intrinsic Image Decomposition in the Wild Code
2024 CVPR Intrinsic Image Diffusion for Indoor Single-view Material Estimation
2024 SIGGRAPH IntrinsicDiffusion: Joint Intrinsic Layers from Latent Diffusion Models Code
2025 ICLR IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations Code & Data
2025 WACV Unsupervised Single-Image Intrinsic Image Decomposition with LiDAR Intensity Enhanced Training
2026 CVPR ReasonX: MLLM-Guided Intrinsic Image Decomposition
2026 CVPR VT-Intrinsic: Physics-Based Decomposition of Reflectance and Shading using a Single Visible-Thermal Image Pair

Inverse Rendering (non-DL)

L: Lighting Estimation, G: Geometry Estimation, M: Material Estimation. In the legacy tables, a check indicates an estimated quantity; an empty cell does not assert that the quantity is absent from the pipeline. New entries describe the capture setting directly.

Material capture

Year Pub Paper Resources L G M
2010 SIGGRAPH Manifold bootstrapping for SVBRDF capture ✓ ✓
2013 SIGGRAPH Practical SVBRDF Capture in the Frequency Domain ✓ ✓
2014 SIGGRAPH ASIA Appearance-from-Motion: Recovering Spatially Varying Surface Reflectance under Unknown Lighting ✓ ✓ ✓
2015 CGF Mobile Surface Reflectometry ✓ ✓
2015 SIGGRAPH Two-Shot SVBRDF Capture for Stationary Materials Code & Dataset ✓ ✓
2016 SIGGRAPH ASIA Recovering Shape and Spatially-Varying Surface Reflectance under Unknown Illumination ✓ ✓ ✓
2016 SIGGRAPH ASIA Simultaneous Acquisition of Microscale Reflectance and Normals ✓ ✓
2017 SIGGRAPH ASIA Polarization imaging reflectometry in the wild ✓ ✓
2018 SIGGRAPH ASIA Simultaneous Acquisition of Polarimetric SVBRDF and Normals ✓ ✓
2021 EGSR Material and Lighting Reconstruction for Complex Indoor Scenes with Texture-space Differentiable Rendering ✓ ✓
2021 Eurographics Progressive Acquisition of SVBRDF and Shape in Motion ✓ ✓

Physical models and differentiable optimization

Year Pub Paper Resources Focus / capture setting
1999 SIGGRAPH Inverse Global Illumination: Recovering Reflectance Models of Real Scenes from Photographs Scene reflectance and global illumination
2015 TPAMI Shape, Illumination, and Reflectance from Shading SIRFS; single-image shape, reflectance and lighting
2020 ECCV Polarimetric Multi-View Inverse Rendering Multi-view geometry/material optimization with polarization
2021 EGSR / CGF Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Rendering Joint mesh and SVBRDF optimization

Explicit Gaussian inverse rendering

Year Pub Paper Resources Focus / capture setting
2024 CVPR GS-IR: 3D Gaussian Splatting for Inverse Rendering Code Explicit Gaussians; material, lighting and occlusion baking
2024 ECCV Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracing Explicit BRDF/light decomposition with point ray tracing
2025 CVPR Differentiable Inverse Rendering with Interpretable Basis BRDFs Flash capture; explicit Gaussians and basis BRDFs
2025 ICCV Gaussian Splatting with Discretized SDF for Relightable Assets Code Explicit sampled SDF and Gaussian material parameters
2025 ICLR GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering Explicit Gaussian decomposition with global illumination
2025 CVPR IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing Code 2D Gaussian ray tracing; inter-reflections
2025 CVPR ReCap: Better Gaussian Relighting with Cross-Environment Captures Code Gaussian relighting with cross-environment captures
2025 CVPR SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering Code Spatially varying Gaussian parameters; indirect illumination

Inverse Rendering (DL)

Image-based estimation and material capture

Year Pub Paper Resources L G M
2016 SIGGRAPH Reflectance Modeling by Neural Texture Synthesis ✓ ✓
2017 CVPR Deep Outdoor Illumination Estimation Dataset ✓
2017 SIGGRAPH ASIA Learning to Predict Indoor Illumination from a Single Image Dataset ✓
2017 SIGGRAPH Modeling Surface Appearance from a Single Photograph using Self-augmented Convolutional Neural Networks Code ✓ ✓
2017 ICCV Reflectance Capture using Univariate Sampling of BRDFs ✓ ✓
2018 3DV Learning to Estimate Indoor Lighting from 3D Objects Code & Dataset ✓
2018 SIGGRAPH ASIA Learning to Reconstruct Shape and Spatially-Varying Reflectance from a Single Image Code / Dataset ✓ ✓
2018 SIGGRAPH ASIA Relighting Humans: Occlusion-Aware Inverse Rendering for Full-Body Human Images Code & Dataset ✓ ✓ ✓
2018 SIGGRAPH Single-Image SVBRDF Capture with a Rendering-Aware Deep Network Code & Dataset ✓ ✓
2019 CVPR All-Weather Deep Outdoor Lighting Estimation Dataset ✓
2019 ICCV Deep Parametric Indoor Lighting Estimation Dataset ✓
2019 CVPR DeepLight: Learning Illumination for Unconstrained Mobile Mixed Reality ✓
2019 CVPR Fast Spatially-Varying Indoor Lighting Estimation Dataset ✓ ✓
2019 CVPR Neural Illumination: Lighting Prediction for Indoor Environments Dataset ✓ ✓
2020 CVPR Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Image Code / Dataset ✓ ✓ ✓
2020 CVPR Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illumination Code / Dataset ✓
2020 SIGGRAPH ASIA MaterialGAN: Reflectance Capture using a Generative SVBRDF Model Code ✓ ✓
2020 ECCV Object-Based Illumination Estimation with Rendering-Aware Neural Networks ✓ ✓
2020 ECCV Single-Shot Neural Relighting and SVBRDF Estimation Code / Dataset ✓ ✓
2021 CVPR Deep Polarization Imaging for 3D Shape and SVBRDF Acquisition Dataset ✓ ✓
2021 AAAI EMLight: Lighting Estimation via Spherical Distribution Approximation ✓
2021 SIGGRAPH ASIA Generative Modelling of BRDF Textures from Flash Images Code ✓ ✓
2021 SIGGRAPH Highlight-Aware Two-Stream Network for Single-Image SVBRDF Acquisition ✓ ✓
2021 ICCV Learning Indoor Inverse Rendering with 3D Spatially-Varying Lighting ✓ ✓
2021 CVPR PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relighting Code ✓ ✓ ✓
2021 CVPR Shape and Material Capture at Home Code & Dataset ✓ ✓
2021 ICCV SurfaceNet: Adversarial SVBRDF Estimation from a Single Image Code ✓ ✓
2022 CVPR IRISformer: Dense Vision Transformers for Single-Image Inverse Rendering in Indoor Scenes Code ✓ ✓ ✓

Neural fields, multi-view reconstruction and reflectance

Year Pub Paper Resources Focus / capture setting
2018 ECCV Materials for Masses: SVBRDF Acquisition with a Single Mobile Phone Image Single mobile flash image; SVBRDF and normals
2020 ECCV Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric Images Co-located-light capture; learned reflectance volumes
2020 ECCV Invertible Neural BRDF for Object Inverse Rendering Known geometry; normalizing-flow BRDF and illumination
2021 ICCV NeRD: Neural Reflectance Decomposition From Image Collections Code Multi-view capture under varying unknown lighting
2021 SIGGRAPH Asia / TOG NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illumination Code Geometry, BRDF and unknown environment lighting
2021 CVPR NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesis Known-light capture; neural reflectance and visibility
2021 NeurIPS Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decomposition Neural pre-integrated lighting; reflectance decomposition
2022 CVPR Extracting Triangular 3D Models, Materials, and Lighting From Images Code nvdiffrec; mesh, material and environment optimization
2022 CVPR IRON: Inverse Rendering by Optimizing Neural SDFs and Materials From Photometric Images Photometric capture; neural SDF and material textures
2022 CVPR Modeling Indirect Illumination for Inverse Rendering Project InvRender; indirect lighting and visibility
2022 ECCV NeILF: Neural Incident Light Field for Physically-Based Material Estimation Code Known geometry; neural incident light and material fields
2022 SIGGRAPH / TOG NeROIC: Neural Rendering of Objects from Online Image Collections Code Online image collections; geometry, appearance and lighting
2022 ECCV Neural Radiance Transfer Fields for Relightable Novel-View Synthesis with Global Illumination Relightable neural transport with global illumination
2022 ECCV PS-NeRF: Neural Inverse Rendering for Multi-View Photometric Stereo Project Multi-view photometric stereo; shape, materials and lights
2022 NeurIPS SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collections Unconstrained image collections; shape and material
2022 NeurIPS Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoising Code nvdiffrecmc; differentiable path tracing and denoising
2023 CVPR DANI-Net: Uncalibrated Photometric Stereo by Differentiable Shadow Handling, Anisotropic Reflectance Modeling, and Neural Inverse Rendering Uncalibrated photometric stereo; shadows and anisotropy
2023 ICCV Factorized Inverse Path Tracing for Efficient and Accurate Material-Lighting Estimation Code Known geometry; material and lighting via factored transport
2023 CVPR I2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs Project Indoor neural SDF, material and radiance reconstruction
2023 ICCV IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesis Room-scale albedo/shading decomposition in NeRF
2023 CVPR Inverse Rendering of Translucent Objects Using Physical and Neural Renderers Flash/no-flash capture; shape and subsurface scattering
2023 CVPR MAIR: Multi-View Attention Inverse Rendering With 3D Spatially-Varying Lighting Estimation Multi-view indoor geometry, SVBRDF and spatial lighting
2023 CVPR Multi-View Inverse Rendering for Large-Scale Real-World Indoor Scenes Project TexIR; texture-based lighting and neural material fields
2023 CVPR NeFII: Inverse Rendering for Reflectance Decomposition With Near-Field Indirect Illumination Neural radiance cache for near-field indirect lighting
2023 ICCV NeILF++: Inter-Reflectable Light Fields for Geometry and Material Estimation Code Joint geometry, material and inter-reflectable light fields
2023 ICCV NEMTO: Neural Environment Matting for Novel View and Relighting Synthesis of Transparent Objects Transparent objects; environment matting and relighting
2023 SIGGRAPH NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images Reflective objects; geometry, BRDF and lighting
2023 CVPR Neural Fields Meet Explicit Geometric Representations for Inverse Rendering of Urban Scenes Urban scenes; neural geometry and mesh light transport
2023 ICCV Neural Microfacet Fields for Inverse Rendering Neural microfacet reflectance and geometry
2023 SIGGRAPH Relighting Neural Radiance Fields with Shadow and Highlight Hints Code Moving-light capture; shadows and highlights constrain reflectance
2023 ICCV ReNeRF: Relightable Neural Radiance Fields with Nearfield Lighting Near-field lighting and relightable neural fields
2023 CVPR TensoIR: Tensorial Inverse Rendering Tensor-factorized geometry, reflectance and illumination
2023 CVPR UMat: Uncertainty-Aware Single Image High Resolution Material Capture Single diffuse image; normals, specularity and roughness
2023 CVPR WildLight: In-the-Wild Inverse Rendering With a Flashlight Code Smartphone flashlight capture; neural shape and reflectance
2024 ECCV Flash Cache: Reducing Bias in Radiance Cache Based Inverse Rendering Low-bias neural radiance caching for inverse rendering
2024 ECCV IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination Project Diffusion material priors for unknown-light reconstruction
2024 CVPR Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields Project Neural plenoptic function for local light interactions
2024 CVPR NeISF: Neural Incident Stokes Field for Geometry and Material Estimation Polarized inverse rendering; neural incident Stokes field
2024 ECCV Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering Diffusion-guided inverse rendering for image compositing
2024 3DV Physics-based Indirect Illumination for Inverse Rendering Code Multi-view geometry, materials and indirect lighting
2024 CVPR SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild Unconstrained images; pose, shape, material and lighting
2024 SIGGRAPH / TOG TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction Tensorial SDF; roughness-aware geometry and material
2024 ECCV UniVoxel: Fast Inverse Rendering by Unified Voxelization of Scene Representation Code Voxel geometry/material and neural illumination
2024 CVPR VMINer: Versatile Multi-view Inverse Rendering with Near- and Far-field Light Sources Near- and far-field lighting; neural/surface rendering
2025 ICCV InvRGB+L: Inverse Rendering of Complex Scenes with Unified Color and LiDAR Reflectance Modeling RGB and LiDAR reflectance; large relightable scenes
2025 CVPR IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images Indoor material, HDR lighting and camera response
2025 CVPR LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fields Feed-forward hexa-plane shape and material reconstruction
2025 CVPR NeISF++: Neural Incident Stokes Field for Polarized Inverse Rendering of Conductors and Dielectrics Polarized capture; conductors and dielectrics
2025 CVPR PBR-NeRF: Inverse Rendering with Physics-Based Neural Fields Code Joint geometry, materials and lighting; physical priors
2025 CVPR TensoFlow: Tensorial Flow-based Sampler for Inverse Rendering Learned normalizing-flow importance sampling

Image and video decomposition, diffusion and material priors

Year Pub Paper Resources Focus / capture setting
2022 CVPR PhyIR: Physics-Based Inverse Rendering for Panoramic Indoor Images Panoramic indoor geometry, SVBRDF and lighting
2024 CVPR Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectance Single-image stochastic illumination and reflectance
2024 ECCV MERLiN: Single-Shot Material Estimation and Relighting for Photometric Stereo Single-image material estimation and photometric relighting
2024 SIGGRAPH RGB↔X: Image Decomposition and Synthesis Using Material- and Lighting-aware Diffusion Models Code Image-space intrinsic channels and conditional synthesis
2025 CVPR Channel-wise Noise Scheduled Diffusion for Inverse Rendering in Indoor Scenes Single-image geometry, material and lighting diffusion
2025 CVPR DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models Code Video diffusion for inverse and forward rendering
2025 ICCV DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Rendering Code Deterministic diffusion/flow intrinsic prediction
2025 CVPR Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion Project Multi-light diffusion priors; normal and material maps
2025 ICCV Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Rendering Cycle-consistent single-step forward/inverse diffusion
2025 ICCV SuperMat: Physically Consistent PBR Material Estimation at Interactive Rates Project Single-step diffusion; albedo, metallic and roughness
2025 CVPR Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion Dual-stream forward and inverse rendering diffusion
2026 CVPR Intrinsic Image Fusion for Multi-View 3D Material Reconstruction Diffusion material priors fused across views
2026 CVPR MatMart: Material Reconstruction of 3D Objects via Diffusion Multi-view material reconstruction with diffusion priors
2026 CVPR MVInverse: Feed-forward Multiview Inverse Rendering in Seconds Feed-forward multi-view normals, materials and diffuse shading
2026 CVPR V-RGBX: Video Editing with Accurate Controls over Intrinsic Properties Video intrinsic decomposition and controlled synthesis

Lighting estimation and HDR environments

Year Pub Paper Resources Focus / capture setting
2020 ECCV PointAR: Efficient Lighting Estimation for Mobile Augmented Reality RGB-D-conditioned mobile lighting estimation
2022 ECCV Editable Indoor Lighting Estimation Parametric lights and high-frequency illumination texture
2022 ECCV StyleLight: HDR Panorama Generation for Lighting Estimation and Editing Project Single-image HDR panorama lighting estimation/editing
2023 ICCV EverLight: Indoor-Outdoor Editable HDR Lighting Estimation Editable indoor/outdoor HDR illumination
2024 CVPR LightOctree: Lightweight 3D Spatially-Coherent Indoor Lighting Estimation Octree-based spatially varying indoor lighting
2026 CVPR Lighting in Motion: Spatiotemporal HDR Lighting Estimation Spatiotemporal HDR environment lighting from diffusion

Human and face inverse rendering

Year Pub Paper Resources Focus / capture setting
2018 CVPR SfSNet: Learning Shape, Reflectance and Illuminance of Faces 'in the Wild' Single-face albedo, normals and illumination
2022 ECCV Geometry-Aware Single-Image Full-Body Human Relighting Full-body relighting with geometry and neural rendering
2024 CVPR Artist-Friendly Relightable and Animatable Neural Heads Relightable and animatable neural head reconstruction
2024 CVPR IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing Monocular dynamic humans; physically based ray tracing
2024 CVPR Monocular Identity-Conditioned Facial Reflectance Reconstruction Identity-conditioned face reflectance reconstruction
2025 CVPR Comprehensive Relighting: Generalizable and Consistent Monocular Human Relighting and Harmonization Generalizable monocular human relighting and harmonization
2025 CVPR GroomLight: Hybrid Inverse Rendering for Relightable Human Hair Appearance Modeling Project Hair BSDF and learned light-aware residual
2025 CVPR S^3-Face: SSS-Compliant Facial Reflectance Estimation via Diffusion Priors Self-supervised face shape, shading and reflectance
2026 CVPR WildCap: Facial Albedo Capture in the Wild via Hybrid Inverse Rendering Smartphone facial albedo capture; learned and physical priors

Gaussian methods with neural components

Year Pub Paper Resources Focus / capture setting
2025 ICCV GaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo Collections Outdoor Gaussians with learned intrinsic decomposition
2025 ICCV GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Rendering Code Neural material representation and mesh-guided Gaussians
2025 WACV LumiGauss: Relightable Gaussian Splatting in the Wild Code Explicit Gaussians with MLP-predicted SH lighting
2025 CVPR RNG: Relightable Neural Gaussians Light-conditioned neural Gaussians; learned shading
2025 ICCV SU-RGS: Relightable 3D Gaussian Splatting from Sparse Views under Unconstrained Illuminations Sparse-view decomposition with pretrained semantic supervision
2026 CVPR GHPT: Real-Time Relightable Gaussian Splatting using Hybrid Path Tracing Gaussian/mesh path tracing; pretrained normal supervision
2026 CVPR IR-HGP: Physically-Aware Gaussian Inverse Rendering for High-Illumination Scenes via Generative Priors Gaussian inverse rendering with generative lighting priors
2026 CVPR LumiMotion: Improving Gaussian Relighting with Scene Dynamics Code Dynamic Gaussians with learned deformation; material/light separation
2026 CVPR MatSpray: Fusing 2D Material World Knowledge on 3D Geometry Code Diffusion material maps fused on Gaussians by a neural merger
2026 CVPR SGS-Intrinsic: Semantic-Invariant Gaussian Splatting for Sparse-View Indoor Inverse Rendering Project Sparse-view indoor decomposition with semantic priors
2026 WACV Spec-Gloss Surfels and Normal-Diffuse Priors for Relightable Glossy Objects Glossy surfels with learned normal/diffuse priors

Scene and video relighting

Year Pub Paper Resources Focus / capture setting
2020 ECCV Learning to Factorize and Relight a City Outdoor time-varying illumination and permanent factors
2020 ECCV Self-supervised Outdoor Scene Relighting Self-supervised albedo, geometry, lighting and relighting
2021 CVPR Workshops (NTIRE) Physically Inspired Dense Fusion Networks for Relighting Depth-guided image relighting with intrinsic decomposition
2022 ECCV NeRF for Outdoor Scene Relighting NeRF-OSR; outdoor illumination and viewpoint editing
2023 CVPR Complementary Intrinsics From Neural Radiance Fields and CNNs for Outdoor Scene Relighting Outdoor relighting; CNN and NeRF intrinsic estimates
2023 CVPR Weakly-Supervised Single-View Image Relighting Project Single-view image relighting with weak supervision
2024 WACV Fast Sun-Aligned Outdoor Scene Relighting Based on TensoRF Outdoor TensoRF relighting with sun alignment
2024 ECCV The Sky's the Limit: Relightable Outdoor Scenes via a Sky-pixel Constrained Illumination Prior and Outside-In Visibility Code Outdoor relighting; sky-constrained illumination and visibility
2025 ICCV Light-A-Video: Training-free Video Relighting via Progressive Light Fusion Pretrained diffusion models; temporally consistent relighting
2025 ICCV LightSwitch: Multi-view Relighting with Material-guided Diffusion Multi-view material-guided diffusion relighting
2025 CVPR LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relighting Latent intrinsics for indoor image relighting
2025 SIGGRAPH Physically Controllable Relighting of Photographs Single-image relighting using intrinsic and geometric predictions
2026 CVPR FlowPortal: Residual-Corrected Flow for Training-Free Video Relighting and Background Replacement Pretrained flow-model video relighting and background replacement

Portrait Relighting (DL)

Year Pub Paper Resources
2019 ICCV Deep Single-Image Portrait Relighting Code / Data preparation
2019 SIGGRAPH Single Image Portrait Relighting
2020 CVPR Learning Physics-Guided Face Relighting Under Directional Light
2020 SIGGRAPH Asia / TOG Light Stage Super-Resolution: Continuous High-Frequency Relighting
2020 TOG Single Image Portrait Relighting via Explicit Multiple Reflectance Channel Modeling Dataset
2021 SIGGRAPH Learning to Relight Portraits for Background Replacement
2021 CVPR Monocular Reconstruction of Neural Face Reflectance Fields
2021 ICCV Neural Video Portrait Relighting in Real-time via Consistency Modeling Code / Dataset
2021 WACV Relighting Images in the Wild with a Self-Supervised Siamese Auto-Encoder
2022 CVPR Face Relighting With Geometrically Consistent Shadows
2022 WACV Workshops (WACI) Temporally Consistent Relighting for Portrait Videos
2023 ICCV DiFaReli: Diffusion Face Relighting Project
2023 CVPR FaceLit: Neural 3D Relightable Faces
2023 CVPR LightPainter: Interactive Portrait Relighting With Freehand Scribble
2023 ICCV Relightify: Relightable 3D Faces from a Single Image via Diffusion Models
2023 WACV SIRA: Relightable Avatars From a Single Image
2024 CVPR Workshops (EDGE) EdgeRelight360: Text-Conditioned 360-Degree HDR Image Generation for Real-Time On-Device Video Portrait Relighting
2024 CVPR Holo-Relighting: Controllable Volumetric Portrait Relighting from a Single Image
2024 SIGGRAPH Lite2Relight: 3D-aware Single Image Portrait Relighting
2024 WACV Multi-Level Attention Aggregation for Aesthetic Face Relighting
2024 ECCV Personalized Video Relighting With an At-Home Light Stage
2024 CVPR Real-time 3D-aware Portrait Video Relighting
2024 CVPR Relightable Gaussian Codec Avatars
2024 CVPR Relightful Harmonization: Lighting-aware Portrait Background Replacement
2024 CVPR SwitchLight: Co-design of Physics-driven Architecture and Pre-training Framework for Human Portrait Relighting
2025 SIGGRAPH GSHeadRelight: Fast Relightability for 3D Gaussian Head Synthesis Code
2025 CVPR High-Fidelity Relightable Monocular Portrait Animation with Lighting-Controllable Video Diffusion Model Code
2025 CVPR Lux Post Facto: Learning Portrait Performance Relighting with Conditional Video Diffusion and a Hybrid Dataset
2025 ICLR Scaling In-the-Wild Training for Diffusion-based Illumination Harmonization and Editing by Imposing Consistent Light Transport Code
2025 CVPR SynthLight: Portrait Relighting with Diffusion Model by Learning to Re-render Synthetic Faces
2025 AAAI Text2Relight: Creative Portrait Relighting with Text Guidance
2026 CVPR GeoRelight: Learning Joint Geometrical Relighting and Reconstruction with Flexible Multi-Modal Diffusion Transformers Project
2026 CVPR RelightAnyone: A Generalized Relightable 3D Gaussian Head Model
2026 CVPR Relightful Video Portrait Harmonization

Dataset

Year Pub Paper Resources
2009 ICCV Ground Truth Dataset and Baseline Evaluations for Intrinsic Image Algorithms MIT Intrinsics
2012 ECCV A Naturalistic Open Source Movie for Optical Flow Evaluation MPI Sintel
2014 SIGGRAPH Intrinsic Images in the Wild Dataset
2017 CVPR Shading Annotations in the Wild Dataset
2019 ICCV A Dataset of Multi-Illumination Images in the Wild Code / Dataset
2021 ICCV Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understanding Dataset
2021 CVPR OpenRooms: An Open Framework for Photorealistic Indoor Scene Datasets Dataset
2023 CVPR ReLight My NeRF: A Dataset for Novel View Synthesis and Relighting of Real World Objects Project
2023 NeurIPS Datasets & Benchmarks Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmark Code & Data
2024 CVPR Towards a Perceptual Evaluation Framework for Lighting Estimation Project
2025 ICCV A Real-world Display Inverse Rendering Dataset Project
2025 ICCV HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesis
2025 ICCV LightCity: An Urban Dataset for Outdoor Inverse Rendering and Reconstruction under Multi-illumination Conditions

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