Releases: themuffinator/OpenPREY
Releases · themuffinator/OpenPREY
OpenPrey Nightly 0.0.1-nightly.20260426.81.1-c9601e08
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OpenPrey Nightly 0.0.1-nightly.20260426.81.1-c9601e08
Curated Release Notes
Maintained in docs-dev/release-completion.md .
Repository rebranded from OpenQ4 to OpenPrey at Meson/project tooling level.
Companion game-library repo wiring switched to OpenPrey-GameLibs defaults.
Legacy external companion-repo build references removed from active build/docs/tooling paths.
VS Code tasks/launch settings refreshed for OpenPrey naming.
Documentation set refreshed for OpenPrey migration scope.
fs_basepath auto-discovery switched from Quake 4 Steam/GOG assumptions to Prey CD-era registry + legacy-path discovery.
... plus 6 more queued release notes.
Commit Highlights
Gate nightly releases on code changes
Change Log
Gate nightly releases on code changes (c8e20f3 , 2026-04-25)
OpenPrey Nightly 0.0.1-nightly.20260425.80.1-5f2a030b
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OpenPrey Nightly 0.0.1-nightly.20260425.80.1-5f2a030b
Highlights
Standardize 'PREY' formatting in README
openprey to basepy rename for base game
rename base game folder from openprey to basepy
Initial plan
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md
Use static MSVC CRT policy for Windows builds
Change Log
Standardize 'PREY' formatting in README (5f2a030 , 2026-03-30)
openprey to basepy rename for base game (968ac51 , 2026-03-30)
rename base game folder from openprey to basepy (c0aa046 , 2026-03-30)
Initial plan (ecbf175 , 2026-03-30)
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md (81d9c57 , 2026-03-30)
Initial plan (73d922d , 2026-03-30)
Use static MSVC CRT policy for Windows builds (2a3fd05 , 2026-03-30)
Add Sys_IsGameWindowFocused() for macOS to fix linker error (983079e , 2026-03-30)
Initial plan (774b44c , 2026-03-30)
Add map & native-fullscreen docs; engine fixes (d3bab3d , 2026-03-09)
Add SSAO postprocess, shaders and UI (98e3a30 , 2026-03-08)
Add CRT option to graphics options (5f73fbe , 2026-03-08)
Add CRT post-process effect and integration (07857b2 , 2026-03-08)
Support focus-based audio muting (b4ad72b , 2026-03-08)
Add advanced HDR tonemapping & color controls (823c6c8 , 2026-03-08)
Skip bloom on fullscreen GUI/menu views (884e8a0 , 2026-03-08)
Add aspect-correct GUI background expansion (332e516 , 2026-03-08)
Guard clipboard stubs and Sys_Error for macOS (0b2e6f1 , 2026-03-08)
Rename OpenQ4 to OpenPrey and fix includes (a7ad659 , 2026-03-08)
Fix include case and macOS GL extension pointer (98f6447 , 2026-03-08)
macOS: modernize APIs, fix types and GL calls (cf73f25 , 2026-03-08)
Add macOS build targets; fix Apple macros/includes (30a100d , 2026-03-08)
Fix include case and initialize SIMD constants (2119628 , 2026-03-08)
Adjust includes, types, and string usage (12cfd95 , 2026-03-08)
Add install assets and engine code updates (eaf3000 , 2026-03-08)
Enable Linux/macOS Meson build & nightly CI (4263338 , 2026-03-07)
Refine portal rendering, motion blur, and subview culling (b6c2cde , 2026-03-07)
Use dB volumes and sync linear/dB CVars (b4823b6 , 2026-03-07)
Preserve menu music during map load (c3d9336 , 2026-03-07)
Add Retail PREY rendering & UI effects (fce5d2b , 2026-03-07)
Enhance nightly CI packaging and releases (dbb4c91 , 2026-03-07)
Revise development status and project notice (e95ddf0 , 2026-03-07)
Update README.md (9c12822 , 2026-03-07)
Create FUNDING.yml (7296588 , 2026-03-07)
Create banner.png (43cc42d , 2026-03-07)
Refine GuiTrace model handling (d6de452 , 2026-03-07)
Load/save CD key to fs_savepath and UI fixes (523b0ba , 2026-03-07)
Adjust console text background color (f3ecb91 , 2026-03-07)
misc commit (870ae40 , 2026-03-06)
Add SP launch configs, refs, and renderer fixes (58f5562 , 2026-03-05)
OpenPrey Nightly 0.0.1-nightly.20260424.79.1-5f2a030b
Compare
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OpenPrey Nightly 0.0.1-nightly.20260424.79.1-5f2a030b
Highlights
Standardize 'PREY' formatting in README
openprey to basepy rename for base game
rename base game folder from openprey to basepy
Initial plan
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md
Use static MSVC CRT policy for Windows builds
Change Log
Standardize 'PREY' formatting in README (5f2a030 , 2026-03-30)
openprey to basepy rename for base game (968ac51 , 2026-03-30)
rename base game folder from openprey to basepy (c0aa046 , 2026-03-30)
Initial plan (ecbf175 , 2026-03-30)
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md (81d9c57 , 2026-03-30)
Initial plan (73d922d , 2026-03-30)
Use static MSVC CRT policy for Windows builds (2a3fd05 , 2026-03-30)
Add Sys_IsGameWindowFocused() for macOS to fix linker error (983079e , 2026-03-30)
Initial plan (774b44c , 2026-03-30)
Add map & native-fullscreen docs; engine fixes (d3bab3d , 2026-03-09)
Add SSAO postprocess, shaders and UI (98e3a30 , 2026-03-08)
Add CRT option to graphics options (5f73fbe , 2026-03-08)
Add CRT post-process effect and integration (07857b2 , 2026-03-08)
Support focus-based audio muting (b4ad72b , 2026-03-08)
Add advanced HDR tonemapping & color controls (823c6c8 , 2026-03-08)
Skip bloom on fullscreen GUI/menu views (884e8a0 , 2026-03-08)
Add aspect-correct GUI background expansion (332e516 , 2026-03-08)
Guard clipboard stubs and Sys_Error for macOS (0b2e6f1 , 2026-03-08)
Rename OpenQ4 to OpenPrey and fix includes (a7ad659 , 2026-03-08)
Fix include case and macOS GL extension pointer (98f6447 , 2026-03-08)
macOS: modernize APIs, fix types and GL calls (cf73f25 , 2026-03-08)
Add macOS build targets; fix Apple macros/includes (30a100d , 2026-03-08)
Fix include case and initialize SIMD constants (2119628 , 2026-03-08)
Adjust includes, types, and string usage (12cfd95 , 2026-03-08)
Add install assets and engine code updates (eaf3000 , 2026-03-08)
Enable Linux/macOS Meson build & nightly CI (4263338 , 2026-03-07)
Refine portal rendering, motion blur, and subview culling (b6c2cde , 2026-03-07)
Use dB volumes and sync linear/dB CVars (b4823b6 , 2026-03-07)
Preserve menu music during map load (c3d9336 , 2026-03-07)
Add Retail PREY rendering & UI effects (fce5d2b , 2026-03-07)
Enhance nightly CI packaging and releases (dbb4c91 , 2026-03-07)
Revise development status and project notice (e95ddf0 , 2026-03-07)
Update README.md (9c12822 , 2026-03-07)
Create FUNDING.yml (7296588 , 2026-03-07)
Create banner.png (43cc42d , 2026-03-07)
Refine GuiTrace model handling (d6de452 , 2026-03-07)
Load/save CD key to fs_savepath and UI fixes (523b0ba , 2026-03-07)
Adjust console text background color (f3ecb91 , 2026-03-07)
misc commit (870ae40 , 2026-03-06)
Add SP launch configs, refs, and renderer fixes (58f5562 , 2026-03-05)
OpenPrey Nightly 0.0.1-nightly.20260423.78.1-5f2a030b
Compare
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OpenPrey Nightly 0.0.1-nightly.20260423.78.1-5f2a030b
Highlights
Standardize 'PREY' formatting in README
openprey to basepy rename for base game
rename base game folder from openprey to basepy
Initial plan
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md
Use static MSVC CRT policy for Windows builds
Change Log
Standardize 'PREY' formatting in README (5f2a030 , 2026-03-30)
openprey to basepy rename for base game (968ac51 , 2026-03-30)
rename base game folder from openprey to basepy (c0aa046 , 2026-03-30)
Initial plan (ecbf175 , 2026-03-30)
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md (81d9c57 , 2026-03-30)
Initial plan (73d922d , 2026-03-30)
Use static MSVC CRT policy for Windows builds (2a3fd05 , 2026-03-30)
Add Sys_IsGameWindowFocused() for macOS to fix linker error (983079e , 2026-03-30)
Initial plan (774b44c , 2026-03-30)
Add map & native-fullscreen docs; engine fixes (d3bab3d , 2026-03-09)
Add SSAO postprocess, shaders and UI (98e3a30 , 2026-03-08)
Add CRT option to graphics options (5f73fbe , 2026-03-08)
Add CRT post-process effect and integration (07857b2 , 2026-03-08)
Support focus-based audio muting (b4ad72b , 2026-03-08)
Add advanced HDR tonemapping & color controls (823c6c8 , 2026-03-08)
Skip bloom on fullscreen GUI/menu views (884e8a0 , 2026-03-08)
Add aspect-correct GUI background expansion (332e516 , 2026-03-08)
Guard clipboard stubs and Sys_Error for macOS (0b2e6f1 , 2026-03-08)
Rename OpenQ4 to OpenPrey and fix includes (a7ad659 , 2026-03-08)
Fix include case and macOS GL extension pointer (98f6447 , 2026-03-08)
macOS: modernize APIs, fix types and GL calls (cf73f25 , 2026-03-08)
Add macOS build targets; fix Apple macros/includes (30a100d , 2026-03-08)
Fix include case and initialize SIMD constants (2119628 , 2026-03-08)
Adjust includes, types, and string usage (12cfd95 , 2026-03-08)
Add install assets and engine code updates (eaf3000 , 2026-03-08)
Enable Linux/macOS Meson build & nightly CI (4263338 , 2026-03-07)
Refine portal rendering, motion blur, and subview culling (b6c2cde , 2026-03-07)
Use dB volumes and sync linear/dB CVars (b4823b6 , 2026-03-07)
Preserve menu music during map load (c3d9336 , 2026-03-07)
Add Retail PREY rendering & UI effects (fce5d2b , 2026-03-07)
Enhance nightly CI packaging and releases (dbb4c91 , 2026-03-07)
Revise development status and project notice (e95ddf0 , 2026-03-07)
Update README.md (9c12822 , 2026-03-07)
Create FUNDING.yml (7296588 , 2026-03-07)
Create banner.png (43cc42d , 2026-03-07)
Refine GuiTrace model handling (d6de452 , 2026-03-07)
Load/save CD key to fs_savepath and UI fixes (523b0ba , 2026-03-07)
Adjust console text background color (f3ecb91 , 2026-03-07)
misc commit (870ae40 , 2026-03-06)
Add SP launch configs, refs, and renderer fixes (58f5562 , 2026-03-05)
OpenPrey Nightly 0.0.1-nightly.20260422.77.1-5f2a030b
Compare
Sorry, something went wrong.
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OpenPrey Nightly 0.0.1-nightly.20260422.77.1-5f2a030b
Highlights
Standardize 'PREY' formatting in README
openprey to basepy rename for base game
rename base game folder from openprey to basepy
Initial plan
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md
Use static MSVC CRT policy for Windows builds
Change Log
Standardize 'PREY' formatting in README (5f2a030 , 2026-03-30)
openprey to basepy rename for base game (968ac51 , 2026-03-30)
rename base game folder from openprey to basepy (c0aa046 , 2026-03-30)
Initial plan (ecbf175 , 2026-03-30)
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md (81d9c57 , 2026-03-30)
Initial plan (73d922d , 2026-03-30)
Use static MSVC CRT policy for Windows builds (2a3fd05 , 2026-03-30)
Add Sys_IsGameWindowFocused() for macOS to fix linker error (983079e , 2026-03-30)
Initial plan (774b44c , 2026-03-30)
Add map & native-fullscreen docs; engine fixes (d3bab3d , 2026-03-09)
Add SSAO postprocess, shaders and UI (98e3a30 , 2026-03-08)
Add CRT option to graphics options (5f73fbe , 2026-03-08)
Add CRT post-process effect and integration (07857b2 , 2026-03-08)
Support focus-based audio muting (b4ad72b , 2026-03-08)
Add advanced HDR tonemapping & color controls (823c6c8 , 2026-03-08)
Skip bloom on fullscreen GUI/menu views (884e8a0 , 2026-03-08)
Add aspect-correct GUI background expansion (332e516 , 2026-03-08)
Guard clipboard stubs and Sys_Error for macOS (0b2e6f1 , 2026-03-08)
Rename OpenQ4 to OpenPrey and fix includes (a7ad659 , 2026-03-08)
Fix include case and macOS GL extension pointer (98f6447 , 2026-03-08)
macOS: modernize APIs, fix types and GL calls (cf73f25 , 2026-03-08)
Add macOS build targets; fix Apple macros/includes (30a100d , 2026-03-08)
Fix include case and initialize SIMD constants (2119628 , 2026-03-08)
Adjust includes, types, and string usage (12cfd95 , 2026-03-08)
Add install assets and engine code updates (eaf3000 , 2026-03-08)
Enable Linux/macOS Meson build & nightly CI (4263338 , 2026-03-07)
Refine portal rendering, motion blur, and subview culling (b6c2cde , 2026-03-07)
Use dB volumes and sync linear/dB CVars (b4823b6 , 2026-03-07)
Preserve menu music during map load (c3d9336 , 2026-03-07)
Add Retail PREY rendering & UI effects (fce5d2b , 2026-03-07)
Enhance nightly CI packaging and releases (dbb4c91 , 2026-03-07)
Revise development status and project notice (e95ddf0 , 2026-03-07)
Update README.md (9c12822 , 2026-03-07)
Create FUNDING.yml (7296588 , 2026-03-07)
Create banner.png (43cc42d , 2026-03-07)
Refine GuiTrace model handling (d6de452 , 2026-03-07)
Load/save CD key to fs_savepath and UI fixes (523b0ba , 2026-03-07)
Adjust console text background color (f3ecb91 , 2026-03-07)
misc commit (870ae40 , 2026-03-06)
Add SP launch configs, refs, and renderer fixes (58f5562 , 2026-03-05)
OpenPrey Nightly 0.0.1-nightly.20260421.76.1-5f2a030b
Compare
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OpenPrey Nightly 0.0.1-nightly.20260421.76.1-5f2a030b
Highlights
Standardize 'PREY' formatting in README
openprey to basepy rename for base game
rename base game folder from openprey to basepy
Initial plan
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md
Use static MSVC CRT policy for Windows builds
Change Log
Standardize 'PREY' formatting in README (5f2a030 , 2026-03-30)
openprey to basepy rename for base game (968ac51 , 2026-03-30)
rename base game folder from openprey to basepy (c0aa046 , 2026-03-30)
Initial plan (ecbf175 , 2026-03-30)
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md (81d9c57 , 2026-03-30)
Initial plan (73d922d , 2026-03-30)
Use static MSVC CRT policy for Windows builds (2a3fd05 , 2026-03-30)
Add Sys_IsGameWindowFocused() for macOS to fix linker error (983079e , 2026-03-30)
Initial plan (774b44c , 2026-03-30)
Add map & native-fullscreen docs; engine fixes (d3bab3d , 2026-03-09)
Add SSAO postprocess, shaders and UI (98e3a30 , 2026-03-08)
Add CRT option to graphics options (5f73fbe , 2026-03-08)
Add CRT post-process effect and integration (07857b2 , 2026-03-08)
Support focus-based audio muting (b4ad72b , 2026-03-08)
Add advanced HDR tonemapping & color controls (823c6c8 , 2026-03-08)
Skip bloom on fullscreen GUI/menu views (884e8a0 , 2026-03-08)
Add aspect-correct GUI background expansion (332e516 , 2026-03-08)
Guard clipboard stubs and Sys_Error for macOS (0b2e6f1 , 2026-03-08)
Rename OpenQ4 to OpenPrey and fix includes (a7ad659 , 2026-03-08)
Fix include case and macOS GL extension pointer (98f6447 , 2026-03-08)
macOS: modernize APIs, fix types and GL calls (cf73f25 , 2026-03-08)
Add macOS build targets; fix Apple macros/includes (30a100d , 2026-03-08)
Fix include case and initialize SIMD constants (2119628 , 2026-03-08)
Adjust includes, types, and string usage (12cfd95 , 2026-03-08)
Add install assets and engine code updates (eaf3000 , 2026-03-08)
Enable Linux/macOS Meson build & nightly CI (4263338 , 2026-03-07)
Refine portal rendering, motion blur, and subview culling (b6c2cde , 2026-03-07)
Use dB volumes and sync linear/dB CVars (b4823b6 , 2026-03-07)
Preserve menu music during map load (c3d9336 , 2026-03-07)
Add Retail PREY rendering & UI effects (fce5d2b , 2026-03-07)
Enhance nightly CI packaging and releases (dbb4c91 , 2026-03-07)
Revise development status and project notice (e95ddf0 , 2026-03-07)
Update README.md (9c12822 , 2026-03-07)
Create FUNDING.yml (7296588 , 2026-03-07)
Create banner.png (43cc42d , 2026-03-07)
Refine GuiTrace model handling (d6de452 , 2026-03-07)
Load/save CD key to fs_savepath and UI fixes (523b0ba , 2026-03-07)
Adjust console text background color (f3ecb91 , 2026-03-07)
misc commit (870ae40 , 2026-03-06)
Add SP launch configs, refs, and renderer fixes (58f5562 , 2026-03-05)
OpenPrey Nightly 0.0.1-nightly.20260420.75.1-5f2a030b
Compare
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No results found
OpenPrey Nightly 0.0.1-nightly.20260420.75.1-5f2a030b
Highlights
Standardize 'PREY' formatting in README
openprey to basepy rename for base game
rename base game folder from openprey to basepy
Initial plan
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md
Use static MSVC CRT policy for Windows builds
Change Log
Standardize 'PREY' formatting in README (5f2a030 , 2026-03-30)
openprey to basepy rename for base game (968ac51 , 2026-03-30)
rename base game folder from openprey to basepy (c0aa046 , 2026-03-30)
Initial plan (ecbf175 , 2026-03-30)
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md (81d9c57 , 2026-03-30)
Initial plan (73d922d , 2026-03-30)
Use static MSVC CRT policy for Windows builds (2a3fd05 , 2026-03-30)
Add Sys_IsGameWindowFocused() for macOS to fix linker error (983079e , 2026-03-30)
Initial plan (774b44c , 2026-03-30)
Add map & native-fullscreen docs; engine fixes (d3bab3d , 2026-03-09)
Add SSAO postprocess, shaders and UI (98e3a30 , 2026-03-08)
Add CRT option to graphics options (5f73fbe , 2026-03-08)
Add CRT post-process effect and integration (07857b2 , 2026-03-08)
Support focus-based audio muting (b4ad72b , 2026-03-08)
Add advanced HDR tonemapping & color controls (823c6c8 , 2026-03-08)
Skip bloom on fullscreen GUI/menu views (884e8a0 , 2026-03-08)
Add aspect-correct GUI background expansion (332e516 , 2026-03-08)
Guard clipboard stubs and Sys_Error for macOS (0b2e6f1 , 2026-03-08)
Rename OpenQ4 to OpenPrey and fix includes (a7ad659 , 2026-03-08)
Fix include case and macOS GL extension pointer (98f6447 , 2026-03-08)
macOS: modernize APIs, fix types and GL calls (cf73f25 , 2026-03-08)
Add macOS build targets; fix Apple macros/includes (30a100d , 2026-03-08)
Fix include case and initialize SIMD constants (2119628 , 2026-03-08)
Adjust includes, types, and string usage (12cfd95 , 2026-03-08)
Add install assets and engine code updates (eaf3000 , 2026-03-08)
Enable Linux/macOS Meson build & nightly CI (4263338 , 2026-03-07)
Refine portal rendering, motion blur, and subview culling (b6c2cde , 2026-03-07)
Use dB volumes and sync linear/dB CVars (b4823b6 , 2026-03-07)
Preserve menu music during map load (c3d9336 , 2026-03-07)
Add Retail PREY rendering & UI effects (fce5d2b , 2026-03-07)
Enhance nightly CI packaging and releases (dbb4c91 , 2026-03-07)
Revise development status and project notice (e95ddf0 , 2026-03-07)
Update README.md (9c12822 , 2026-03-07)
Create FUNDING.yml (7296588 , 2026-03-07)
Create banner.png (43cc42d , 2026-03-07)
Refine GuiTrace model handling (d6de452 , 2026-03-07)
Load/save CD key to fs_savepath and UI fixes (523b0ba , 2026-03-07)
Adjust console text background color (f3ecb91 , 2026-03-07)
misc commit (870ae40 , 2026-03-06)
Add SP launch configs, refs, and renderer fixes (58f5562 , 2026-03-05)
OpenPrey Nightly 0.0.1-nightly.20260419.74.1-5f2a030b
Compare
Sorry, something went wrong.
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OpenPrey Nightly 0.0.1-nightly.20260419.74.1-5f2a030b
Highlights
Standardize 'PREY' formatting in README
openprey to basepy rename for base game
rename base game folder from openprey to basepy
Initial plan
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md
Use static MSVC CRT policy for Windows builds
Change Log
Standardize 'PREY' formatting in README (5f2a030 , 2026-03-30)
openprey to basepy rename for base game (968ac51 , 2026-03-30)
rename base game folder from openprey to basepy (c0aa046 , 2026-03-30)
Initial plan (ecbf175 , 2026-03-30)
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md (81d9c57 , 2026-03-30)
Initial plan (73d922d , 2026-03-30)
Use static MSVC CRT policy for Windows builds (2a3fd05 , 2026-03-30)
Add Sys_IsGameWindowFocused() for macOS to fix linker error (983079e , 2026-03-30)
Initial plan (774b44c , 2026-03-30)
Add map & native-fullscreen docs; engine fixes (d3bab3d , 2026-03-09)
Add SSAO postprocess, shaders and UI (98e3a30 , 2026-03-08)
Add CRT option to graphics options (5f73fbe , 2026-03-08)
Add CRT post-process effect and integration (07857b2 , 2026-03-08)
Support focus-based audio muting (b4ad72b , 2026-03-08)
Add advanced HDR tonemapping & color controls (823c6c8 , 2026-03-08)
Skip bloom on fullscreen GUI/menu views (884e8a0 , 2026-03-08)
Add aspect-correct GUI background expansion (332e516 , 2026-03-08)
Guard clipboard stubs and Sys_Error for macOS (0b2e6f1 , 2026-03-08)
Rename OpenQ4 to OpenPrey and fix includes (a7ad659 , 2026-03-08)
Fix include case and macOS GL extension pointer (98f6447 , 2026-03-08)
macOS: modernize APIs, fix types and GL calls (cf73f25 , 2026-03-08)
Add macOS build targets; fix Apple macros/includes (30a100d , 2026-03-08)
Fix include case and initialize SIMD constants (2119628 , 2026-03-08)
Adjust includes, types, and string usage (12cfd95 , 2026-03-08)
Add install assets and engine code updates (eaf3000 , 2026-03-08)
Enable Linux/macOS Meson build & nightly CI (4263338 , 2026-03-07)
Refine portal rendering, motion blur, and subview culling (b6c2cde , 2026-03-07)
Use dB volumes and sync linear/dB CVars (b4823b6 , 2026-03-07)
Preserve menu music during map load (c3d9336 , 2026-03-07)
Add Retail PREY rendering & UI effects (fce5d2b , 2026-03-07)
Enhance nightly CI packaging and releases (dbb4c91 , 2026-03-07)
Revise development status and project notice (e95ddf0 , 2026-03-07)
Update README.md (9c12822 , 2026-03-07)
Create FUNDING.yml (7296588 , 2026-03-07)
Create banner.png (43cc42d , 2026-03-07)
Refine GuiTrace model handling (d6de452 , 2026-03-07)
Load/save CD key to fs_savepath and UI fixes (523b0ba , 2026-03-07)
Adjust console text background color (f3ecb91 , 2026-03-07)
misc commit (870ae40 , 2026-03-06)
Add SP launch configs, refs, and renderer fixes (58f5562 , 2026-03-05)
OpenPrey Nightly 0.0.1-nightly.20260418.73.1-5f2a030b
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OpenPrey Nightly 0.0.1-nightly.20260418.73.1-5f2a030b
Highlights
Standardize 'PREY' formatting in README
openprey to basepy rename for base game
rename base game folder from openprey to basepy
Initial plan
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md
Use static MSVC CRT policy for Windows builds
Change Log
Standardize 'PREY' formatting in README (5f2a030 , 2026-03-30)
openprey to basepy rename for base game (968ac51 , 2026-03-30)
rename base game folder from openprey to basepy (c0aa046 , 2026-03-30)
Initial plan (ecbf175 , 2026-03-30)
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md (81d9c57 , 2026-03-30)
Initial plan (73d922d , 2026-03-30)
Use static MSVC CRT policy for Windows builds (2a3fd05 , 2026-03-30)
Add Sys_IsGameWindowFocused() for macOS to fix linker error (983079e , 2026-03-30)
Initial plan (774b44c , 2026-03-30)
Add map & native-fullscreen docs; engine fixes (d3bab3d , 2026-03-09)
Add SSAO postprocess, shaders and UI (98e3a30 , 2026-03-08)
Add CRT option to graphics options (5f73fbe , 2026-03-08)
Add CRT post-process effect and integration (07857b2 , 2026-03-08)
Support focus-based audio muting (b4ad72b , 2026-03-08)
Add advanced HDR tonemapping & color controls (823c6c8 , 2026-03-08)
Skip bloom on fullscreen GUI/menu views (884e8a0 , 2026-03-08)
Add aspect-correct GUI background expansion (332e516 , 2026-03-08)
Guard clipboard stubs and Sys_Error for macOS (0b2e6f1 , 2026-03-08)
Rename OpenQ4 to OpenPrey and fix includes (a7ad659 , 2026-03-08)
Fix include case and macOS GL extension pointer (98f6447 , 2026-03-08)
macOS: modernize APIs, fix types and GL calls (cf73f25 , 2026-03-08)
Add macOS build targets; fix Apple macros/includes (30a100d , 2026-03-08)
Fix include case and initialize SIMD constants (2119628 , 2026-03-08)
Adjust includes, types, and string usage (12cfd95 , 2026-03-08)
Add install assets and engine code updates (eaf3000 , 2026-03-08)
Enable Linux/macOS Meson build & nightly CI (4263338 , 2026-03-07)
Refine portal rendering, motion blur, and subview culling (b6c2cde , 2026-03-07)
Use dB volumes and sync linear/dB CVars (b4823b6 , 2026-03-07)
Preserve menu music during map load (c3d9336 , 2026-03-07)
Add Retail PREY rendering & UI effects (fce5d2b , 2026-03-07)
Enhance nightly CI packaging and releases (dbb4c91 , 2026-03-07)
Revise development status and project notice (e95ddf0 , 2026-03-07)
Update README.md (9c12822 , 2026-03-07)
Create FUNDING.yml (7296588 , 2026-03-07)
Create banner.png (43cc42d , 2026-03-07)
Refine GuiTrace model handling (d6de452 , 2026-03-07)
Load/save CD key to fs_savepath and UI fixes (523b0ba , 2026-03-07)
Adjust console text background color (f3ecb91 , 2026-03-07)
misc commit (870ae40 , 2026-03-06)
Add SP launch configs, refs, and renderer fixes (58f5562 , 2026-03-05)
OpenPrey Nightly 0.0.1-nightly.20260417.72.1-5f2a030b
Compare
Sorry, something went wrong.
No results found
OpenPrey Nightly 0.0.1-nightly.20260417.72.1-5f2a030b
Highlights
Standardize 'PREY' formatting in README
openprey to basepy rename for base game
rename base game folder from openprey to basepy
Initial plan
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md
Use static MSVC CRT policy for Windows builds
Change Log
Standardize 'PREY' formatting in README (5f2a030 , 2026-03-30)
openprey to basepy rename for base game (968ac51 , 2026-03-30)
rename base game folder from openprey to basepy (c0aa046 , 2026-03-30)
Initial plan (ecbf175 , 2026-03-30)
Restructure OpenPrey docs to match OpenQ4 style: new BUILDING.md, TECHNICAL.md, rewrite README.md (81d9c57 , 2026-03-30)
Initial plan (73d922d , 2026-03-30)
Use static MSVC CRT policy for Windows builds (2a3fd05 , 2026-03-30)
Add Sys_IsGameWindowFocused() for macOS to fix linker error (983079e , 2026-03-30)
Initial plan (774b44c , 2026-03-30)
Add map & native-fullscreen docs; engine fixes (d3bab3d , 2026-03-09)
Add SSAO postprocess, shaders and UI (98e3a30 , 2026-03-08)
Add CRT option to graphics options (5f73fbe , 2026-03-08)
Add CRT post-process effect and integration (07857b2 , 2026-03-08)
Support focus-based audio muting (b4ad72b , 2026-03-08)
Add advanced HDR tonemapping & color controls (823c6c8 , 2026-03-08)
Skip bloom on fullscreen GUI/menu views (884e8a0 , 2026-03-08)
Add aspect-correct GUI background expansion (332e516 , 2026-03-08)
Guard clipboard stubs and Sys_Error for macOS (0b2e6f1 , 2026-03-08)
Rename OpenQ4 to OpenPrey and fix includes (a7ad659 , 2026-03-08)
Fix include case and macOS GL extension pointer (98f6447 , 2026-03-08)
macOS: modernize APIs, fix types and GL calls (cf73f25 , 2026-03-08)
Add macOS build targets; fix Apple macros/includes (30a100d , 2026-03-08)
Fix include case and initialize SIMD constants (2119628 , 2026-03-08)
Adjust includes, types, and string usage (12cfd95 , 2026-03-08)
Add install assets and engine code updates (eaf3000 , 2026-03-08)
Enable Linux/macOS Meson build & nightly CI (4263338 , 2026-03-07)
Refine portal rendering, motion blur, and subview culling (b6c2cde , 2026-03-07)
Use dB volumes and sync linear/dB CVars (b4823b6 , 2026-03-07)
Preserve menu music during map load (c3d9336 , 2026-03-07)
Add Retail PREY rendering & UI effects (fce5d2b , 2026-03-07)
Enhance nightly CI packaging and releases (dbb4c91 , 2026-03-07)
Revise development status and project notice (e95ddf0 , 2026-03-07)
Update README.md (9c12822 , 2026-03-07)
Create FUNDING.yml (7296588 , 2026-03-07)
Create banner.png (43cc42d , 2026-03-07)
Refine GuiTrace model handling (d6de452 , 2026-03-07)
Load/save CD key to fs_savepath and UI fixes (523b0ba , 2026-03-07)
Adjust console text background color (f3ecb91 , 2026-03-07)
misc commit (870ae40 , 2026-03-06)
Add SP launch configs, refs, and renderer fixes (58f5562 , 2026-03-05)