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TnL PvP Stat Calculator

March 31, 2026 Patch — Throne & Liberty

A mobile-friendly web calculator for understanding PvP stat interactions after the March 31, 2026 KR patch. Built for guild use to quickly model real T3 matchups, burst windows, and zero-stat edge cases.

🔗 Open the Calculator


What It Does

The patch introduced stat gap caps across all four PvP stat pairs — limiting how much the effective gap fed into each formula can be, per content type. This tool lets you:

  • Calculate exact hit/dodge, crit, heavy proc, and CC land rates for any stat combination
  • Switch between Attacker and Defender perspective with a global toggle
  • Compare Pre-patch vs Post-patch results across all three modes (Open World, Battlegrounds, Arena)
  • Load real T3 meta presets based on actual unbuffed gear screenshots
  • See exactly where the patch caps fire using zero-stat and cap threshold presets
  • Read plain-language explanations of how each stat pair works at T3

Tabs

Tab What It Covers
🎯 Hit/Eva Hit chance formula, evasion threshold mechanics, real T3 hit ~4,800 vs eva ~5,100
⚡ Crit/End Crit formula, glancing hits, Lightning Infusion burst window (+600 crit at <50% HP)
💥 Heavy Heavy attack proc formula, why magic heavy (~2,450) is near-uncontested at T3
🔗 CC Unique CC formula with base % floor, arms race reality (resist edges chance at T3)
📐 Formulas Full math for all four stat pairs with worked examples
⚡ Patch Cap values table, ranked impact of the patch, real T3 stat picture

Patch Cap Values

Mode Hit/Eva, Crit/End, Heavy CC Chance/Resist
Open World +4,500 / −3,000 +1,800 / −1,200
Battlegrounds +3,000 / −2,000 +1,200 / −800
Arena +2,250 / −1,500 +900 / −600

Real T3 Stat Ranges (Unbuffed)

Based on actual gear screenshots. Both sides can push higher with in-combat buffs.

Stat Unbuffed Range
Hit Chance ~4,800+
Evasion ~5,100
Crit ~3,000 base / ~3,600 buffed (Lightning Infusion)
Endurance ~3,500
Magic Heavy Atk ~2,450
Melee Heavy Atk ~1,500
Heavy Eva ~200–300 typical / ~2,449 dedicated counter build
CC Chance ~3,100
CC Resist ~3,400 (edges CC Chance at base gear)

Where the Patch Actually Fires

Scenario Impact
Zero CC Chance vs max Resist (3,400) 🟢 High — floor triples land rate from ~5.5% to ~19% in BG
Guaranteed crit (dagger mechanic) vs any Endurance 🟢 High — BG cap catches infinite crit at 75%
Zero Hit vs max Evasion (5,100) 🟡 Medium — BG neg cap reduces miss from ~84% to ~67%
Zero Endurance vs buffed Crit (3,600) 🔴 Low — barely changes (78% → 75%)
Typical T3 even matchups ⚫ No impact — caps never fire at current Global T3 gear ranges

The patch is T4 forward-planning. At current Global T3 natural gear levels, the caps almost never fire in normal matchups.


Preset Color Guide

  • 🟢 Green — Real T3 meta matchups from actual gear screenshots
  • 🔴 Red — Exact cap threshold values where the patch starts firing
  • 🩷 Pink — Zero-stat scenarios showing maximum patch impact

Formulas

Hit / Evasion

Eva ≤ Hit  →  100% hit (guaranteed)
Eva > Hit  →  Hit% = 100% − [(Eva−Hit) / (Eva−Hit + 1000)] × 100%

Crit / Endurance

Crit ≤ End  →  0% crit (glancing hits)
Crit > End  →  Crit% = (Crit−End) / (Crit−End + 1000) × 100%

Heavy Atk / Heavy Eva — Same formula as Crit/Endurance

CC Chance / Resist

Z = Base land%   W = 1 − Z

Gap > 0:  CC% = Z + W × [gap / (250 + gap)] × 100%
Gap < 0:  CC% = Z × [1 − |gap| / (250 + |gap|)] × 100%

Feedback

Found a bug or missing scenario? Submit an issue


Formula sources: Maxroll.gg in-depth stats guide. Stat ranges from real T3 gear screenshots. Patch notes translated from KR server March 31, 2026 update.

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