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Recep Aslantas edited this page Jan 10, 2018
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1 revision
This page will contain (or collect) math used in this library or related math resources. To remember what we did in math functions we can put their definitions/explanations here. This may save us from re-search same topic/formula multiple times on internet resources.
This page will be updated by time
View Matrix:
The view matrix is inverse of camera's world matrix but this could help us to create it without that world matrix.