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Upstream sync: OpenMausBot 0.1.95 (04a8bef8) - #122

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jencryzthers merged 35 commits into
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Oct 3, 2026
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jencryzthers merged 35 commits into
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Summary

Merges upstream OpenMausBot main 04a8bef8 (0.1.95) into Sagax with a real merge, no rebase. The previous sync was ff01be8a (#116). This covers 30 upstream pull requests. version and baseVersion are now 0.1.95, "Last sync" in AGENTS.md is updated, and origin/main is merged up to #121.

Upstream changes brought in

Dropped or kept ours, and why

Conflicts

  • 74 files with 168 hunks, plus 8 modify/delete. 38 hunks were rename-only and resolved by script.
  • The locale and hash files were merged as a union. 56 stale translations now fall back to English, plus 6 orphan keys.
  • The rebrand script rewrote 17 files.
  • Upstream deleted openmaus-status-capsule, browser-proxy.test and chat-boat-tools.test; those deletions are accepted. Our deletions of the Simple-mode tests are kept.

Verification

  • typecheck, lint, i18n:check, build, build:server, check:no-phone-home: pass
  • test:electron: 696/696
  • test:unit: pass
  • e2e shards (4 workers, then failures rerun alone):
    • Fixed: Primary Bot roster wording (index.test). The upstream trust-controls e2e was adapted to our per-person bot visibility: members get 404 instead of 403, and one scenario is skipped because its loopback-owned bot is private to its owner.
    • card-answerers and bot-visibility failed once under load and pass alone.
  • Not run: Gradle, xcodebuild and a packaged launch.

🤖 Generated with Claude Code

jakequade and others added 30 commits October 3, 2026 13:25
…nd-soni#2164)

* fix(chat): omit empty work receipts and discard digest reply tails

* docs: retain isolated digest presentation screenshots
…-soni#1876)

The iOS chat had no way back to the newest message once you scrolled up,
unlike the desktop chat. A pill now appears above the composer when the
end of the transcript is more than 160pt below the screen, and tapping it
scrolls to the end, past any reply still streaming.

Position is tracked with onGeometryChange on an end-of-transcript marker
and the scroll view, so it works on iOS 16 and updates while scrolling.

Refs MOCA-249

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
…282) (milind-soni#2200)

* fix(ios): stop counting expired proposals as waiting on you (MOCA-282)

When a routine, profile or team-setup proposal goes stale, the computer
marks its card `expired` and clears its options, without setting
`answered` or `dismissed`. The phone did not know the field, so the card
stayed "waiting on you" with no buttons to tap, and kept the chat in
Needs you for good.

OptionCard now decodes `expired` and treats it as settled, the same rule
the desktop uses, and the card says it expired instead of going blank.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(android): stop counting expired proposals as waiting on you (MOCA-282)

Same gap as iOS: OptionCard ignored the `expired` flag the computer sets
when a routine, profile or team-setup proposal goes stale, so the card
stayed pending with no options to tap. It now counts as settled and says
it expired.

Also adds the iOS after screenshot for the PR.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
…es (milind-soni#2208)

* fix(ios): show and steer messages sent mid-turn

A message sent to a busy bot from the phone could simply disappear. The
harness answers such a send in one of three ways, and all three live only
in the POST's 202 body: the line landed, the engine took it INTO the
running turn (`steered`), or the harness is holding it off-transcript
until the turn settles (`queued`, with a `queueId`). The iOS client threw
that body away. A held message therefore left no trace anywhere — the
composer cleared and the words reappeared minutes later, or not at all
after a restart. Only the Claude driver can steer, so on every other
engine the queue is the only path and mid-turn sending looked broken.

Read the receipt, and give the phone what the desktop has had:

- `SendReceipt` decodes the 202 leniently — an older harness that answers
  `{ok:true}` is a plain send, not a failure.
- `CompanionState.pendingQueued` holds what the harness is holding, keyed
  by queueId. A drained line names its entry, so the ghost retires when
  the real bubble lands; a drain that beats its own POST leaves a bounded
  tombstone so the late receipt cannot resurrect it. Hydrates and page
  merges reconcile for a window that slept through the drain.
- The chat draws held sends as dashed bubbles below the transcript, each
  with its own cancel (DELETE …/queue/:id, newly allowed through the
  sidecar for bots and rooms).
- The composer says which of the three will happen, and the send key
  becomes a clock when the message will wait. With something already
  waiting, the microphone becomes a green inject: the harness keeps its
  steer queue across an interrupt, so stopping the turn is what makes
  those words run now. Send stays available throughout.
- A line the engine took mid-turn is marked "sent mid-turn", which is why
  the reply above it can read as if the bot had not seen it.

Inject is bot-only: the phone has no way to interrupt a room, and adding
one is a wider change than this bug. Rooms still get the ghost and cancel.

The steer e2e test now asserts the two fields a client needs from a
queued receipt, and that the drained line carries the same queueId.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix(ios): do not fake a cancel a computer cannot perform

The sidecar answers 404 "no route: DELETE …" for a route it does not
allow, and the harness answers 404 "no such queued message" when the
entry is already gone. Treating those alike took the held message off the
phone while the computer still intended to run it — and it then arrived
anyway, which is worse than the vanishing this branch set out to fix.
Any computer whose sidecar predates the queue-cancel allowlist hits this,
including the currently released one.

Match the harness's own wording positively, so an unfamiliar 404 fails
safe: the ghost stays and the person is told the computer needs updating,
rather than being shown a cancel that did not happen.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: say Steer in words, above the chat bar

The mid-turn controls were glyphs: a clock on the send key, a green arrow
in the composer. Omkar read them on a real phone and said "don't add the
clock or the lightning, I don't understand" — and the held message itself,
drawn as a dashed outline, he could not see at all on a dark transcript.

So the queued message moves out of the transcript and sits directly above
the chat bar, where a thing you have not said yet belongs: the text, a
labelled `↳ Steer` button, and a bin. Steer stops the turn so those words
run now — the harness deliberately keeps its queue across an interrupt,
which is what makes stopping a send. The send key goes back to being one
arrow with one meaning; what will happen to the message is said in the
placeholder instead ("Sends into this turn" / "Sends after this turn").

Both platforms, because the desktop had the same puzzle: its green
"inject now" arrow is gone and its queued rows gain the same Steer button.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: say Steering while the interrupt is still landing

Tapping Steer did nothing visible. Measured against a live codex turn, an
interrupt takes about 6.3 seconds to actually stop the stream — and for
those six seconds the button looked untouched while the bot kept talking,
which is indistinguishable from a broken button. Omkar read it as "it did
not steer at all", and he was right to.

The button now goes to "Steering…" and disables the moment it is pressed,
on both platforms. It clears when the queue drains OR when the turn ends —
both, so an interrupt that fails to stop the turn cannot leave the row
spinning for ever either.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix(ios): retire the queued row, and stop streaming a dead turn

Two faults, seen together on a phone: a codex turn died mid-essay, and
from then on the chat streamed that half-written essay for ever while the
Steer button span for ever beside it.

The queued row was mine. A `bot` frame carrying a whole transcript
replaces `messages[…]` outright instead of appending, so it never runs the
retirement that `append` does — the held message stayed above the chat bar
long after its line had landed. The desktop has guarded this since the
feature shipped (reconcileSnapshotQueues on bot add/patch/task switch); the
port covered hydrate and page-merge and missed this path.

The stream was older. The live bubble was drawn whenever the buffer held
text, gated on nothing, and nothing cleared the buffer when a turn ended
without a settled reply — an engine that dies mid-sentence reports the
failure as activity, not as text. So the buffer kept its last tokens and
the bubble streamed them for ever. Now an idle bot clears the buffer, and
the bubble is gated on `busy` as well, so neither alone can strand it.

Also a floor under the spinner: it clears after twenty seconds even if
neither the drain nor the turn-end frame ever arrives. A control that
spins for ever is worse than one that admits it does not know.

The desktop needs none of this: it gates its working row on bot.busy and
never renders from the stream buffer.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* perf(ios): keep the engine-capability read off hydrate's critical path

It only words the composer. The cursor commit — and with it the whole
stream going live — must not wait on a request that says nothing about the
transcript. Found while porting to Android, where blocking hydrate on it
failed two Session tests outright.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(activity): a per-bot activity log, read from the two logs that already exist

A bot's Activity panel: every tool it used and every approval it asked
for, newest first, grouped by day, each row saying what ran ("Gmail ·
Search threads", "Ran a command"), the arguments the broker recorded,
and the outcome — ran, failed, running, allowed, denied, or needs you.

Nothing new is captured. server/activity.ts folds the per-thread runtime
events (what ran, did it finish) with the fleet-wide decision log (what
was asked, with which arguments, who allowed it), attaching an approval
to the tool run it unblocked when the two land within a short window in
the same thread. Connector calls never pass through the harness — the
agent CLI talks to Composio's MCP endpoint directly — which is why this
reads logs rather than tapping a proxy that does not exist.

GET /api/bots/:id/activity is read-only over the bot's own threads (its
DM and every task) plus the decision rows that name it. The panel sits
beside the inspector and the computer panel, opens from a header button,
re-reads when a turn settles or a card is answered, and stays available
on remote clients since it is the user-facing view. Mobile gets the same
API; a screen there is a follow-up.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* feat(outbound): sending on your behalf always asks, or spends a daily allowance

A connector call that sends something — an email, a message, a post, an
invite, a refund — is its own confirmation in every approval mode, Full
access included. The relay every Composio call already passes through
holds such a call on a "Send on your behalf?" card and waits for the
answer; Deny (or nine minutes of silence) comes back to the bot as an
ordinary tool error it can read and act on, never a transport failure it
retries. A bot can instead be given a daily allowance, counted per local
day on disk, after which the relay refuses with a message naming the
limit. Every branch lands in the decision log under source "outbound",
so the Activity panel shows it.

shared/outbound.ts is the one definition of "outbound": the action part
of a tool name, whether Composio's TOOLKIT_ACTION or a provider's
mcp__server__action, with a read verb first meaning read and DRAFT
meaning not sent. The auto-approve rules gain the same guard, so Approve
for me and a remembered Always allow never wave a send through on a
provider's own connectors either; explicit Full access on those stays a
documented gap, since no request reaches the broker there.

The bot record carries the policy (ask, the default, or allow with a
cap), validated on PATCH like autoReview, with a read-only route for
today's count. Bot settings get a "Sending on your behalf" control under
the approval level, deliberately outside that selector so nothing
implies Full access covers it. The card is a standard options card, so
the phone apps already render it.

Tests point the fixture's Composio Session MCP URL at the local stub,
which needed one honest change: a backend the operator configured
explicitly may hand back a Session on its own origin.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* feat(scopes): per-bot connection scopes, enforced at the connector relay

Which connected apps a bot may use, and whether it may only read them.
Absent means what it has always meant — every connected app, read and
write — so nothing changes for a bot nobody has scoped. Present means a
list: an app not on it is off for this bot, "read" refuses anything
that is not a read, and a batch that mixes an allowed read with a
forbidden write is refused whole rather than half-run.

Enforced at the relay every Composio call already passes through, seeing
through the session's meta tools the same way the outbound gate does, and
checked before that gate: an app the bot may not touch is refused
outright, never turned into a question for the person. A connection
request for an app outside the bot's list is refused before any card
appears. Every refusal lands in the decision log under source
"connector-scope", so the Activity panel shows it, and the bot's prompt
names what it may use so it does not spend a turn finding out.

Bot settings gain a "Limit this bot to specific apps" switch inside the
Connected apps card, with Off / Read / Read & write per connected app;
an app the bot was scoped to that is no longer connected still shows,
so a grant never silently disappears. null on the wire clears the scopes,
normalized to an absent field the way `computer` already is.

shared/connector-scopes.ts stands alone rather than importing from
outbound.ts: shared/ is compiled by both the server (which needs .ts
import extensions) and the app (which forbids them).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* feat(fallback): second accounts on an engine, and a per-bot fallback chain

A second account on Claude or Codex is another instance of its driver
with its own login directory (CLAUDE_CONFIG_DIR / CODEX_HOME under the
data dir), so two Max plans sit side by side. POST /api/instances adds
one beside the default fleet, inheriting the base engine's CLI override
since a versioned binary is about the machine, not the account; DELETE
removes only a profile, never a default-fleet instance. The instances
section of config.json merges per id, so a removal is named explicitly
to leave the file. App Settings → Engines gains "Add another account"
and a Remove button on profile rows; the profile signs in from its own
row like any engine.

A bot's fallback chain says where a task carries on when its engine
hits a usage limit, is rate limited, or cannot be reached. The
turn.completed fold reads why the turn died from the thread's last
runtime.error, and if the reason is one of those it moves the bot to
the next available entry, posts a "switched to …" chip, and starts a
control-plane continuation turn; the transcript replays into the new
engine because it is fresh, and the person's message appears once. Hops
are counted per thread so a chain whose every engine is down stops
after one pass; a successful turn resets it. A turn the person stopped
is never routed around. Bot settings → Model gains the ordered list.

A subscription's usage limit is now classified as quota, not a 429 to
retry through: the window is hours away, and the chain is the answer.

The end-to-end test boots an isolated harness whose fixture Claude is
scripted to die on a 429, adds a profile, chains it, sends one message,
and watches the task finish on the second account.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* feat(team-memory): people, places, decisions and terms every bot in a section shares

The layer between a bot's private MEMORY.md and the person's own section
brief: bot-fed, person-reviewed, read by all. A bot that learns who
someone is, where a document lives, what was decided, or what a term or
nickname means proposes it with propose_team_memory. A place or a term
lands at once, because the cost of a wrong one is a wasted lookup; a
person or a decision waits for a "Remember this for the team?" card,
because those shape what every teammate does next. Proposing an existing
name again updates it rather than adding a twin. Every accepted entry
rides into every section bot's prompt as a compact block under a byte
budget, newest kept when it has to cut, with decisions dated — which is
what lets a Chief of Staff answer "what happened today" without a
digest routine.

The Team map page gains a Memory dialog per section beside the shared
context: what is waiting for a tap, then people, places, decisions and
terms with inline editing, removal, and a way to add an entry by hand
(the person's own entries never wait on the person). The card is a
standard options card, so the phone apps render it already. Proposals
and answers land in the decision log under source "team-memory".

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* feat(ios): Activity and Team memory screens, with the companion routes they call

The phone twins of the desktop's Activity panel and Team map → Memory.
From a bot's profile: "Activity" lists what the bot did, newest first by
day, each row with the app and action in words, the recorded arguments,
and an outcome chip (ran, failed, running, allowed, denied, needs you).
"Team memory" lists the bot's section's shared people, places, decisions
and terms, answers proposals waiting for a tap (Remember / Skip), removes
entries with a swipe, and adds one by hand. Both are content surfaces;
the sending policy, app scopes and fallback chain stay on the desktop,
where the companion allowlist has always kept execution policy.

The sidecar allowlist gains GET /api/bots/:id/activity and GET/POST/
PATCH/DELETE /api/team-memory, pinned in routes.test.ts. Two fixtures
captured from a disposable harness pin the wire shapes for both phone
suites: bot-activity.json (an empty page — a fixture harness runs no
tools) and team-memory.json (one entry of each kind, added by hand).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* docs(mobile): design for a shared touch gesture layer on remote surfaces

A pure GestureCore in each shared module turns normalised touch samples
into abstract intents, so iOS and Android cannot drift and phase 2's VNC
surface becomes a second sink rather than a second gesture layer.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* docs(mobile): implementation plan for the shared gesture core

Twelve TDD tasks: the iOS core in full, the Kotlin port, and a shared
parity fixture that fails the build when the two disagree.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(ios): gesture value types and viewport mapping

ViewportMapping folds letterboxing, zoom and pan into one place, so a
coordinate can only be got wrong once and is tested once.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(ios): click sequencing for direct-mode taps

A sequence continues only while both the 450ms gap and the 0.02 slop
hold, and wraps at three: a quadruple click means nothing to a browser.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(ios): long press, drag threshold and held-button drags

tick(at:) is how a duration-based gesture stays testable in a core with
no clock. A cancelled drag still releases, so the remote is never left
holding a button nothing will lift.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(ios): trackpad mode with a virtual cursor and acceleration

The finger is a rate control, not a position: the core owns the cursor
and emits absolute coordinates, so both modes share one sink.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(ios): scroll, momentum and local zoom state

Zoom stays local so a small target becomes reachable without reflowing
the remote page. A scroll or a fired hold suppresses the click on lift,
so a flick through links cannot open one.

Records in the plan that parity must compare floats with tolerance:
normalising through a division yields -0.09999999999999998 and -0.0.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(ios): driving gate and held-input flush

driving is off by default, so a caller that forgets to set it fails safe
rather than handing the remote away. flush() releases what is held and
abandons momentum on release, backgrounding and disconnection.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* test(ios): shared gesture parity fixture and runner

Eight cases across both modes in one JSON file the Kotlin runner will
read verbatim. GestureIntent gets hand-written coding because Swift's
synthesised enum shape nests under _0, which no Kotlin decoder reads.

Verified the gate fails: widening multiClickWindow to 0.6 breaks the
"tap after the window" case by name and step index.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(android): gesture value types and viewport mapping

Mirrors CompanionCore's RemoteGestures, including the intent wire shape,
so one parity fixture can serve both platforms.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(android): gesture core mirroring CompanionCore

Click sequencing, long press and drags, trackpad cursor and
acceleration, scroll and momentum, local zoom, driving gate and flush —
31 tests against the same behaviours the iOS suite asserts.

Tasks 9-11 of the plan landed as one cycle: it is one file and one port,
and Task 12's fixture is the gate that actually proves parity.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* test(android): run the shared gesture parity fixture

No copy task needed: core/build.gradle.kts already points the test
source set at ios/Tests/CompanionCoreTests/Fixtures, so one fixture
directory already serves both platforms.

Verifying the gate can fail caught a hole in the fixture itself. The
long-press case ticked 0.4 then 0.5 and compared only the accumulated
output, so a 300ms threshold produced the same three intents as 500ms
and the sabotage passed. Added a case that stops short of the threshold
and asserts nothing happens; the sabotage now fails by name.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(companion): per-device browser control capability

browserControlAccess mirrors cloudDesktopAccess exactly: off on every new
and migrated device, granted only from the loopback control page,
revocation tears down live streams.

It is a separate grant on purpose. A cloud desktop is a disposable VM; a
bot's browser is normally signed into the person's real accounts, so a
device trusted with the first must not inherit the second.

No harness change was needed: request-auth re-runs the sidecar's own
denyReason, so allowlisting the two routes opened both sides at once.
Corrected the design doc, which claimed otherwise.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(ios): browser-live sink and input queue

The sink is the only place normalised intents become device pixels, and
it routes an unmodified single character to char rather than a raw
keyDown the server would hold forever.

The queue ports src/lib/browser-input-queue.ts: one request in flight,
movement coalesced, wheel deltas summed, a 32-item ceiling that halts
rather than banking input, and releases that survive the halt.

settle() and drain() are deliberately different: drain abandons stale
travel for hand-back, settle waits for everything. Writing the tests is
what surfaced that they cannot be one method.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(android): browser-live sink and input queue

Ports CompanionCore's sink and queue with the same assertions: pixel
denormalisation, the char-not-keyDown rule for unmodified characters,
movement coalescing, summed wheel deltas, the ceiling, and releases that
survive a halt.

A mutex stands in for the actor; the launch happens under the lock so
two callers cannot both start a pump.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(mobile): browser-live transport and message decoding

SSE frame stream plus the action channel on both platforms. The decoder
drops an unknown message type rather than tearing down a stream someone
is watching, and refuses a frame with no metadata, which cannot be
mapped to coordinates anyway.

Byte-at-a-time SSE parsing on iOS for the reason SSE.swift documents:
AsyncLineSequence folds blank lines, which are what end an event.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(ios): browser control screen and touch adapter

The adapter makes no decisions: raw touches become TouchSamples and a
CADisplayLink drives the core's clock so long press and momentum work.
A second finger flushes the tracked touch rather than half-tracking a
pinch.

The screen adds the modifier bar the design calls load-bearing, a
locally drawn cursor for trackpad mode, a hidden field that turns soft
keyboard text into char events, and take/release with a flush on
backgrounding. The 429 from a full viewer table gets a real sentence.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(android): browser control screen and touch adapter

Mirrors the iOS side: a pointerInput adapter that only produces
TouchSamples, a frame-rate loop driving the core's clock, the modifier
bar, a locally drawn cursor, and take/release with a drain on leave.

The transport hangs off CompanionClient so it inherits the endpoint,
scoped-IPv6 DNS and streaming timeouts rather than keeping a second copy
of that setup.

The Browser destination encodes and decodes with the rest of the stack,
so restoring after process death does not silently drop the screen. Its
entry point sits outside the cloud-desktop gate: any bot with a browser
can be driven, not only cloud ones.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix(mobile): typing on Android, cursor placement and pan

Three gaps a self-review found after the screens compiled:

- Android declared a typed buffer but had no field, so there was no way
  to type at all. Committed text now leaves as char; Backspace stays on
  the bar because an empty field reports no deletion.
- The Android cursor was positioned against a hardcoded 1000px rather
  than the box it lives in, so it only landed right by accident.
- Neither zoom path applied pan on Android, which stranded a zoomed-in
  person at the top-left with no way to reach the rest of the page.

Also, on both platforms the page's own navigation could overwrite an
address someone was halfway through typing.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix(mobile): make the browser stream actually decode, and 8 more

A code review found the client halves were broken end to end. Most
severe first:

- The SSE decoder keyed on a `type` field inside the payload, but the
  server strips the type into the `event:` name and both SSE parsers
  discarded `event:` lines. Every message decoded to nil, so iOS never
  left "Connecting..." and Android never got a viewer id, which left
  Take control permanently disabled. Both parsers now carry the event
  name, and the decoders key on it — including `ready`, which is what
  the server actually calls the viewer-id message, plus `control` and
  `heartbeat`, which were not handled at all.
- Two Kotlin string templates were written as literals ("Bearer \$it",
  "https://\$address"), so every Android browser request went out
  unauthenticated and scheme-less navigation went to a bogus host.
- The Android tick clock and touch clock had different origins, and
  pointerInput restarts on a driving change — so after taking control
  every tap read as older than the long-press threshold and fired a
  right click instead.
- Direct mode set `scrolled` on any nonzero move, so a tap that wobbled
  a pixel scrolled sub-pixel and suppressed its own click. Now behind
  the drag threshold, on both platforms.
- pan() and the render transform measured against the view while the
  mapping used the aspect-fit drawn size. On a portrait phone showing a
  16:9 page those differ by 3.6x, so zoomed taps landed far from the
  pixel touched. ViewportMapping now exposes drawnWidth/drawnHeight and
  all three use it.
- The Android dispose-time release launched on a scope cancelled in the
  same pass, so it never left the phone.
- The Android mapping was rebuilt only on layout, so a viewport other
  than the 1280x720 default never reached the core.
- The sidecar's SSE scrub ceiling was 1 MiB against browser-live's 3 MiB
  frames; one large frame would have torn down the stream. The proxy
  test that covers this hardcoded 2 MiB and now derives from the
  constant, so it cannot rot the same way again.

Regressions added for the wobble-tap and letterboxed-pan cases: the
existing tests used a square viewport where drawn size equals view size,
so neither bug could have been caught.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix(mobile): revocation, stale clicks, held buttons and a pump race

A second review pass found eight more. Most severe first:

- Revoking browser control did not close a browser-live stream the
  device already had open, contrary to the comment promising it:
  disconnectDevice only ever reached /api/events and viewer relays. A
  phone kept watching a signed-in browser after the grant was taken
  away. The proxy now registers capability-gated streams per device and
  closes them on revoke, with a test.
- A trackpad tap that never moved the finger emitted press/release with
  no move, so the sink stamped the click at its last coordinate —
  (0,0) on a fresh session — while the reticle sat where the person was
  aiming. Both platforms, and the parity fixture asserted the wrong
  shape.
- iOS never called Coordinator.flush(), the only source of a release
  for a held button, so backgrounding or leaving mid-drag left it down.
  Android had this right; the design doc named the parity gap.
- The Android dispose-time release enqueued into a queue built on the
  composition scope that the same pass cancels, so the pump never ran
  and drain() would have spun forever. It now sends directly.
- A stale pump cleared `active` unconditionally, wiping the replacement
  clear() had just started and letting two pumps drain concurrently.
- The Android trackpad reticle ignored letterboxing.
- The 403 told people to use a Settings switch that does not exist;
  it now names the button, which every first-time user will need since
  the grant is off by default.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* test(companion): give proxy fixtures the browser capability field

The field stays required on authenticate's return type, because the
registry always supplies it. tsconfig.server.json type-checks these
fixtures; tsc -b does not, which is why the packaged build caught this
and the earlier check did not.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix(mobile): show the server's refusal and let a dead stream retry

The first hands-on test reported "browser control is off" after the
grant was already on. The server path was fine: a device with the grant
opens the stream, receives ready/control/status/frame, and take returns
200. The phone was at fault twice over:

- The stream threw a bare status and discarded the response body, so
  every 403 read as "browser control is off" whatever the server said.
  Both clients now surface the sidecar's or harness's own error text.
- Nothing restarted a stream once it failed, and toggling the grant
  deliberately disconnects the device. The screen sat dead until the
  person backed out. It now shows Try again, which starts a fresh
  viewer with no state carried over from the old one.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(i18n): add complete Chinese localization across desktop and mobile

- Add Simplified and Traditional Chinese translations across desktop, iOS, and Android
- Integrate with companion mobile apps (Android Compose strings and iOS xcstrings)
- Consolidate Android review resources into base and localized strings.xml
- Fix BotThreadRow Compose status coloring and preserve upstream snooze logic
- Update source-hashes.json and validate catalog completeness via generate-locale.mjs

* fix(android): align the notification footer and localize the thread sheet

- mobile_settings_notifications_footer said "while OpenMausMobile is
  connected" while OnboardingCopy.NOTIFICATIONS_BODY renders
  SettingsPolicy.NOTIFICATIONS_FOOTER ("while MausBot is connected"):
  OnboardingRoutingTest could not find the body text on screen, and the two
  surfaces showed different copy. The English resource now matches the
  constant byte for byte, with the Chinese catalogs following.
- Route the delete/rename/snooze error text through localizedMobileCopy so
  the "Couldn't update this thread. Try again." fallback reaches the Chinese
  catalogs (CodeRabbit review).
- Map "Rename thread" so the rename dialog heading translates (CodeRabbit
  review).
- Give the snooze dialog's title, presets, "Stop snoozing", the working
  notice and Cancel real string resources with Simplified and Traditional
  Chinese.

English resource values stay byte-identical to the pinned constants and test
copy ("Rename thread", "Until 6 PM", "Until new activity",
"Stop this thread before snoozing it.", "Cancel").

* fix(i18n): correct Chinese mistranslations found in cross-PR review

Against the English source, eleven Simplified keys (and their Traditional
twins, translated in the same pass) read wrong or dropped content:

- installation rendered as "workspace" (voice.grok.sharedKey,
  settings.section.workspaces, settings.profiles.ownerOnly)
- Servers / Installations section titles mistranslated
  (settings.section.desktopWorkspaces, workspaces.title)
- bots mistranslated as "items" (team.moveSelected)
- "Task folder" rendered as a workspace (composer.tray.privateWorkspace)
- "Member (chat only)" gained an approval right it does not have
  (workspaces.chatOnly)
- Threads mistranslated as a UI thread (backup.threads)
- verb "Draft" used as a noun (botAccess.grants.verb.draft)
- organization.disconnectWarning dropped the daily-backups sentence

Terminology now follows each catalog's own established usage.

* fix(i18n): unify Chinese terminology across desktop, Android, and iOS

One glossary, applied everywhere the Chinese catalogs mix terms:

- thread (and conversation) -> 对话 / 對話 (was 线程, 讨论串, 对话线程,
  執行緒, 對話串 across the catalogs)
- installation(s) -> 安装实例 / 安裝實例 (was mistranslated as 工作区)
- workspace stays 工作区 / 工作區 where the English says workspace
- default -> 默认 / 預設 (zh 缺省 merged into 默认)
- "bot folders" -> 机器人文件夹 / 機器人資料夾 (was 工作区)
- honorifics -> 你 (您 normalized away)
- quotes: "..." in Simplified, 「...」 in Traditional
- stray Traditional vocabulary in the Simplified catalog normalized
  (纪录->记录, 帐户->账户, 设置档->配置, 软体->软件, 网路->网络)

186 zh keys, 85 zh-tw keys, 52 Android string entries and 2 iOS
xcstrings entries changed. English sources, placeholders and source
hashes are untouched; node scripts/generate-locale.mjs --check passes.

* feat(ios): Activity and Team memory screens, with the companion routes they call (milind-soni#933)

The phone twins of the desktop's Activity panel and Team map → Memory.
From a bot's profile: "Activity" lists what the bot did, newest first by
day, each row with the app and action in words, the recorded arguments,
and an outcome chip (ran, failed, running, allowed, denied, needs you).
"Team memory" lists the bot's section's shared people, places, decisions
and terms, answers proposals waiting for a tap (Remember / Skip), removes
entries with a swipe, and adds one by hand. Both are content surfaces;
the sending policy, app scopes and fallback chain stay on the desktop,
where the companion allowlist has always kept execution policy.

The sidecar allowlist gains GET /api/bots/:id/activity and GET/POST/
PATCH/DELETE /api/team-memory, pinned in routes.test.ts. Two fixtures
captured from a disposable harness pin the wire shapes for both phone
suites: bot-activity.json (an empty page — a fixture harness runs no
tools) and team-memory.json (one entry of each kind, added by hand).

Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>

* fix(companion): expose separate browser access grant in desktop settings

* fix: harden mobile browser authorization and lifecycle

---------

Co-authored-by: aivsomkar <aivsomkar@gmail.com>
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-authored-by: 择梦舟 <158067205+dreamfarer-space@users.noreply.github.com>
Co-authored-by: LeaningLearner <1016823240@qq.com>
…ilind-soni#2207)

The decisions.csv test asked for from=today&to=today. A run that crosses
midnight UTC writes the earlier rows on the previous day, so the export
returned fewer lines than GET /api/decisions and the test failed. Ask for
the span of UTC days the rows carry instead.

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
…ilind-soni#2195)

The bot list now scrolls on under the sidebar's head (top row, search,
pinned panels) and foot (Routines, Triggers, Apps, profile), and a
conversation scrolls on under its header, in one-to-one and group chats.
Each bar blurs whatever passes beneath it, tinted with the surface it sits
on, so at rest it reads exactly as before and only turns to glass once
something scrolls under it. Its inner edge fades over 20px, so text melts
into the glass instead of being sliced at a hard line.

GlassScrollFrame measures its bars and publishes --glass-top and
--glass-bottom. The scroller pads its content, its scroll-padding (so
keyboard focus and jumps land clear of the glass) and its scrollbar track
by them, so the scrollbar never runs under a bar that would swallow the
drag. The glass is a pseudo-element, so the bars never become containing
blocks for the fixed menus they open. Measuring lives in the frame, so the
Sidebar's own hook order (which its tests mock by call order) is unchanged.

Chat and group headers sit at z-[25]: above anything raised inside the
transcript (the room set-up card is z-20 so its menus clear the
composer), below the call overlays (z-30). The sidebar bars stay at z-10
under the resize handle. The universal pins cap moves from 42% to 40vh,
because a percentage has no height to resolve against inside the head.
Reduced transparency and forced colours get a solid bar.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
…-soni#2217)

* fix(ios): show and steer messages sent mid-turn

A message sent to a busy bot from the phone could simply disappear. The
harness answers such a send in one of three ways, and all three live only
in the POST's 202 body: the line landed, the engine took it INTO the
running turn (`steered`), or the harness is holding it off-transcript
until the turn settles (`queued`, with a `queueId`). The iOS client threw
that body away. A held message therefore left no trace anywhere — the
composer cleared and the words reappeared minutes later, or not at all
after a restart. Only the Claude driver can steer, so on every other
engine the queue is the only path and mid-turn sending looked broken.

Read the receipt, and give the phone what the desktop has had:

- `SendReceipt` decodes the 202 leniently — an older harness that answers
  `{ok:true}` is a plain send, not a failure.
- `CompanionState.pendingQueued` holds what the harness is holding, keyed
  by queueId. A drained line names its entry, so the ghost retires when
  the real bubble lands; a drain that beats its own POST leaves a bounded
  tombstone so the late receipt cannot resurrect it. Hydrates and page
  merges reconcile for a window that slept through the drain.
- The chat draws held sends as dashed bubbles below the transcript, each
  with its own cancel (DELETE …/queue/:id, newly allowed through the
  sidecar for bots and rooms).
- The composer says which of the three will happen, and the send key
  becomes a clock when the message will wait. With something already
  waiting, the microphone becomes a green inject: the harness keeps its
  steer queue across an interrupt, so stopping the turn is what makes
  those words run now. Send stays available throughout.
- A line the engine took mid-turn is marked "sent mid-turn", which is why
  the reply above it can read as if the bot had not seen it.

Inject is bot-only: the phone has no way to interrupt a room, and adding
one is a wider change than this bug. Rooms still get the ghost and cancel.

The steer e2e test now asserts the two fields a client needs from a
queued receipt, and that the drained line carries the same queueId.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix(ios): do not fake a cancel a computer cannot perform

The sidecar answers 404 "no route: DELETE …" for a route it does not
allow, and the harness answers 404 "no such queued message" when the
entry is already gone. Treating those alike took the held message off the
phone while the computer still intended to run it — and it then arrived
anyway, which is worse than the vanishing this branch set out to fix.
Any computer whose sidecar predates the queue-cancel allowlist hits this,
including the currently released one.

Match the harness's own wording positively, so an unfamiliar 404 fails
safe: the ghost stays and the person is told the computer needs updating,
rather than being shown a cancel that did not happen.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: say Steer in words, above the chat bar

The mid-turn controls were glyphs: a clock on the send key, a green arrow
in the composer. Omkar read them on a real phone and said "don't add the
clock or the lightning, I don't understand" — and the held message itself,
drawn as a dashed outline, he could not see at all on a dark transcript.

So the queued message moves out of the transcript and sits directly above
the chat bar, where a thing you have not said yet belongs: the text, a
labelled `↳ Steer` button, and a bin. Steer stops the turn so those words
run now — the harness deliberately keeps its queue across an interrupt,
which is what makes stopping a send. The send key goes back to being one
arrow with one meaning; what will happen to the message is said in the
placeholder instead ("Sends into this turn" / "Sends after this turn").

Both platforms, because the desktop had the same puzzle: its green
"inject now" arrow is gone and its queued rows gain the same Steer button.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: say Steering while the interrupt is still landing

Tapping Steer did nothing visible. Measured against a live codex turn, an
interrupt takes about 6.3 seconds to actually stop the stream — and for
those six seconds the button looked untouched while the bot kept talking,
which is indistinguishable from a broken button. Omkar read it as "it did
not steer at all", and he was right to.

The button now goes to "Steering…" and disables the moment it is pressed,
on both platforms. It clears when the queue drains OR when the turn ends —
both, so an interrupt that fails to stop the turn cannot leave the row
spinning for ever either.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix(ios): retire the queued row, and stop streaming a dead turn

Two faults, seen together on a phone: a codex turn died mid-essay, and
from then on the chat streamed that half-written essay for ever while the
Steer button span for ever beside it.

The queued row was mine. A `bot` frame carrying a whole transcript
replaces `messages[…]` outright instead of appending, so it never runs the
retirement that `append` does — the held message stayed above the chat bar
long after its line had landed. The desktop has guarded this since the
feature shipped (reconcileSnapshotQueues on bot add/patch/task switch); the
port covered hydrate and page-merge and missed this path.

The stream was older. The live bubble was drawn whenever the buffer held
text, gated on nothing, and nothing cleared the buffer when a turn ended
without a settled reply — an engine that dies mid-sentence reports the
failure as activity, not as text. So the buffer kept its last tokens and
the bubble streamed them for ever. Now an idle bot clears the buffer, and
the bubble is gated on `busy` as well, so neither alone can strand it.

Also a floor under the spinner: it clears after twenty seconds even if
neither the drain nor the turn-end frame ever arrives. A control that
spins for ever is worse than one that admits it does not know.

The desktop needs none of this: it gates its working row on bot.busy and
never renders from the stream buffer.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* perf(ios): keep the engine-capability read off hydrate's critical path

It only words the composer. The cursor commit — and with it the whole
stream going live — must not wait on a request that says nothing about the
transcript. Found while porting to Android, where blocking hydrate on it
failed two Session tests outright.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(activity): a per-bot activity log, read from the two logs that already exist

A bot's Activity panel: every tool it used and every approval it asked
for, newest first, grouped by day, each row saying what ran ("Gmail ·
Search threads", "Ran a command"), the arguments the broker recorded,
and the outcome — ran, failed, running, allowed, denied, or needs you.

Nothing new is captured. server/activity.ts folds the per-thread runtime
events (what ran, did it finish) with the fleet-wide decision log (what
was asked, with which arguments, who allowed it), attaching an approval
to the tool run it unblocked when the two land within a short window in
the same thread. Connector calls never pass through the harness — the
agent CLI talks to Composio's MCP endpoint directly — which is why this
reads logs rather than tapping a proxy that does not exist.

GET /api/bots/:id/activity is read-only over the bot's own threads (its
DM and every task) plus the decision rows that name it. The panel sits
beside the inspector and the computer panel, opens from a header button,
re-reads when a turn settles or a card is answered, and stays available
on remote clients since it is the user-facing view. Mobile gets the same
API; a screen there is a follow-up.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* feat(outbound): sending on your behalf always asks, or spends a daily allowance

A connector call that sends something — an email, a message, a post, an
invite, a refund — is its own confirmation in every approval mode, Full
access included. The relay every Composio call already passes through
holds such a call on a "Send on your behalf?" card and waits for the
answer; Deny (or nine minutes of silence) comes back to the bot as an
ordinary tool error it can read and act on, never a transport failure it
retries. A bot can instead be given a daily allowance, counted per local
day on disk, after which the relay refuses with a message naming the
limit. Every branch lands in the decision log under source "outbound",
so the Activity panel shows it.

shared/outbound.ts is the one definition of "outbound": the action part
of a tool name, whether Composio's TOOLKIT_ACTION or a provider's
mcp__server__action, with a read verb first meaning read and DRAFT
meaning not sent. The auto-approve rules gain the same guard, so Approve
for me and a remembered Always allow never wave a send through on a
provider's own connectors either; explicit Full access on those stays a
documented gap, since no request reaches the broker there.

The bot record carries the policy (ask, the default, or allow with a
cap), validated on PATCH like autoReview, with a read-only route for
today's count. Bot settings get a "Sending on your behalf" control under
the approval level, deliberately outside that selector so nothing
implies Full access covers it. The card is a standard options card, so
the phone apps already render it.

Tests point the fixture's Composio Session MCP URL at the local stub,
which needed one honest change: a backend the operator configured
explicitly may hand back a Session on its own origin.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* feat(scopes): per-bot connection scopes, enforced at the connector relay

Which connected apps a bot may use, and whether it may only read them.
Absent means what it has always meant — every connected app, read and
write — so nothing changes for a bot nobody has scoped. Present means a
list: an app not on it is off for this bot, "read" refuses anything
that is not a read, and a batch that mixes an allowed read with a
forbidden write is refused whole rather than half-run.

Enforced at the relay every Composio call already passes through, seeing
through the session's meta tools the same way the outbound gate does, and
checked before that gate: an app the bot may not touch is refused
outright, never turned into a question for the person. A connection
request for an app outside the bot's list is refused before any card
appears. Every refusal lands in the decision log under source
"connector-scope", so the Activity panel shows it, and the bot's prompt
names what it may use so it does not spend a turn finding out.

Bot settings gain a "Limit this bot to specific apps" switch inside the
Connected apps card, with Off / Read / Read & write per connected app;
an app the bot was scoped to that is no longer connected still shows,
so a grant never silently disappears. null on the wire clears the scopes,
normalized to an absent field the way `computer` already is.

shared/connector-scopes.ts stands alone rather than importing from
outbound.ts: shared/ is compiled by both the server (which needs .ts
import extensions) and the app (which forbids them).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* feat(fallback): second accounts on an engine, and a per-bot fallback chain

A second account on Claude or Codex is another instance of its driver
with its own login directory (CLAUDE_CONFIG_DIR / CODEX_HOME under the
data dir), so two Max plans sit side by side. POST /api/instances adds
one beside the default fleet, inheriting the base engine's CLI override
since a versioned binary is about the machine, not the account; DELETE
removes only a profile, never a default-fleet instance. The instances
section of config.json merges per id, so a removal is named explicitly
to leave the file. App Settings → Engines gains "Add another account"
and a Remove button on profile rows; the profile signs in from its own
row like any engine.

A bot's fallback chain says where a task carries on when its engine
hits a usage limit, is rate limited, or cannot be reached. The
turn.completed fold reads why the turn died from the thread's last
runtime.error, and if the reason is one of those it moves the bot to
the next available entry, posts a "switched to …" chip, and starts a
control-plane continuation turn; the transcript replays into the new
engine because it is fresh, and the person's message appears once. Hops
are counted per thread so a chain whose every engine is down stops
after one pass; a successful turn resets it. A turn the person stopped
is never routed around. Bot settings → Model gains the ordered list.

A subscription's usage limit is now classified as quota, not a 429 to
retry through: the window is hours away, and the chain is the answer.

The end-to-end test boots an isolated harness whose fixture Claude is
scripted to die on a 429, adds a profile, chains it, sends one message,
and watches the task finish on the second account.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* feat(team-memory): people, places, decisions and terms every bot in a section shares

The layer between a bot's private MEMORY.md and the person's own section
brief: bot-fed, person-reviewed, read by all. A bot that learns who
someone is, where a document lives, what was decided, or what a term or
nickname means proposes it with propose_team_memory. A place or a term
lands at once, because the cost of a wrong one is a wasted lookup; a
person or a decision waits for a "Remember this for the team?" card,
because those shape what every teammate does next. Proposing an existing
name again updates it rather than adding a twin. Every accepted entry
rides into every section bot's prompt as a compact block under a byte
budget, newest kept when it has to cut, with decisions dated — which is
what lets a Chief of Staff answer "what happened today" without a
digest routine.

The Team map page gains a Memory dialog per section beside the shared
context: what is waiting for a tap, then people, places, decisions and
terms with inline editing, removal, and a way to add an entry by hand
(the person's own entries never wait on the person). The card is a
standard options card, so the phone apps render it already. Proposals
and answers land in the decision log under source "team-memory".

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* feat(ios): Activity and Team memory screens, with the companion routes they call

The phone twins of the desktop's Activity panel and Team map → Memory.
From a bot's profile: "Activity" lists what the bot did, newest first by
day, each row with the app and action in words, the recorded arguments,
and an outcome chip (ran, failed, running, allowed, denied, needs you).
"Team memory" lists the bot's section's shared people, places, decisions
and terms, answers proposals waiting for a tap (Remember / Skip), removes
entries with a swipe, and adds one by hand. Both are content surfaces;
the sending policy, app scopes and fallback chain stay on the desktop,
where the companion allowlist has always kept execution policy.

The sidecar allowlist gains GET /api/bots/:id/activity and GET/POST/
PATCH/DELETE /api/team-memory, pinned in routes.test.ts. Two fixtures
captured from a disposable harness pin the wire shapes for both phone
suites: bot-activity.json (an empty page — a fixture harness runs no
tools) and team-memory.json (one entry of each kind, added by hand).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* docs(mobile): design for a shared touch gesture layer on remote surfaces

A pure GestureCore in each shared module turns normalised touch samples
into abstract intents, so iOS and Android cannot drift and phase 2's VNC
surface becomes a second sink rather than a second gesture layer.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* docs(mobile): implementation plan for the shared gesture core

Twelve TDD tasks: the iOS core in full, the Kotlin port, and a shared
parity fixture that fails the build when the two disagree.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(ios): gesture value types and viewport mapping

ViewportMapping folds letterboxing, zoom and pan into one place, so a
coordinate can only be got wrong once and is tested once.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(ios): click sequencing for direct-mode taps

A sequence continues only while both the 450ms gap and the 0.02 slop
hold, and wraps at three: a quadruple click means nothing to a browser.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(ios): long press, drag threshold and held-button drags

tick(at:) is how a duration-based gesture stays testable in a core with
no clock. A cancelled drag still releases, so the remote is never left
holding a button nothing will lift.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(ios): trackpad mode with a virtual cursor and acceleration

The finger is a rate control, not a position: the core owns the cursor
and emits absolute coordinates, so both modes share one sink.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(ios): scroll, momentum and local zoom state

Zoom stays local so a small target becomes reachable without reflowing
the remote page. A scroll or a fired hold suppresses the click on lift,
so a flick through links cannot open one.

Records in the plan that parity must compare floats with tolerance:
normalising through a division yields -0.09999999999999998 and -0.0.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(ios): driving gate and held-input flush

driving is off by default, so a caller that forgets to set it fails safe
rather than handing the remote away. flush() releases what is held and
abandons momentum on release, backgrounding and disconnection.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* test(ios): shared gesture parity fixture and runner

Eight cases across both modes in one JSON file the Kotlin runner will
read verbatim. GestureIntent gets hand-written coding because Swift's
synthesised enum shape nests under _0, which no Kotlin decoder reads.

Verified the gate fails: widening multiClickWindow to 0.6 breaks the
"tap after the window" case by name and step index.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(android): gesture value types and viewport mapping

Mirrors CompanionCore's RemoteGestures, including the intent wire shape,
so one parity fixture can serve both platforms.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(android): gesture core mirroring CompanionCore

Click sequencing, long press and drags, trackpad cursor and
acceleration, scroll and momentum, local zoom, driving gate and flush —
31 tests against the same behaviours the iOS suite asserts.

Tasks 9-11 of the plan landed as one cycle: it is one file and one port,
and Task 12's fixture is the gate that actually proves parity.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* test(android): run the shared gesture parity fixture

No copy task needed: core/build.gradle.kts already points the test
source set at ios/Tests/CompanionCoreTests/Fixtures, so one fixture
directory already serves both platforms.

Verifying the gate can fail caught a hole in the fixture itself. The
long-press case ticked 0.4 then 0.5 and compared only the accumulated
output, so a 300ms threshold produced the same three intents as 500ms
and the sabotage passed. Added a case that stops short of the threshold
and asserts nothing happens; the sabotage now fails by name.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(companion): per-device browser control capability

browserControlAccess mirrors cloudDesktopAccess exactly: off on every new
and migrated device, granted only from the loopback control page,
revocation tears down live streams.

It is a separate grant on purpose. A cloud desktop is a disposable VM; a
bot's browser is normally signed into the person's real accounts, so a
device trusted with the first must not inherit the second.

No harness change was needed: request-auth re-runs the sidecar's own
denyReason, so allowlisting the two routes opened both sides at once.
Corrected the design doc, which claimed otherwise.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(ios): browser-live sink and input queue

The sink is the only place normalised intents become device pixels, and
it routes an unmodified single character to char rather than a raw
keyDown the server would hold forever.

The queue ports src/lib/browser-input-queue.ts: one request in flight,
movement coalesced, wheel deltas summed, a 32-item ceiling that halts
rather than banking input, and releases that survive the halt.

settle() and drain() are deliberately different: drain abandons stale
travel for hand-back, settle waits for everything. Writing the tests is
what surfaced that they cannot be one method.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(android): browser-live sink and input queue

Ports CompanionCore's sink and queue with the same assertions: pixel
denormalisation, the char-not-keyDown rule for unmodified characters,
movement coalescing, summed wheel deltas, the ceiling, and releases that
survive a halt.

A mutex stands in for the actor; the launch happens under the lock so
two callers cannot both start a pump.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(mobile): browser-live transport and message decoding

SSE frame stream plus the action channel on both platforms. The decoder
drops an unknown message type rather than tearing down a stream someone
is watching, and refuses a frame with no metadata, which cannot be
mapped to coordinates anyway.

Byte-at-a-time SSE parsing on iOS for the reason SSE.swift documents:
AsyncLineSequence folds blank lines, which are what end an event.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(ios): browser control screen and touch adapter

The adapter makes no decisions: raw touches become TouchSamples and a
CADisplayLink drives the core's clock so long press and momentum work.
A second finger flushes the tracked touch rather than half-tracking a
pinch.

The screen adds the modifier bar the design calls load-bearing, a
locally drawn cursor for trackpad mode, a hidden field that turns soft
keyboard text into char events, and take/release with a flush on
backgrounding. The 429 from a full viewer table gets a real sentence.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(android): browser control screen and touch adapter

Mirrors the iOS side: a pointerInput adapter that only produces
TouchSamples, a frame-rate loop driving the core's clock, the modifier
bar, a locally drawn cursor, and take/release with a drain on leave.

The transport hangs off CompanionClient so it inherits the endpoint,
scoped-IPv6 DNS and streaming timeouts rather than keeping a second copy
of that setup.

The Browser destination encodes and decodes with the rest of the stack,
so restoring after process death does not silently drop the screen. Its
entry point sits outside the cloud-desktop gate: any bot with a browser
can be driven, not only cloud ones.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix(mobile): typing on Android, cursor placement and pan

Three gaps a self-review found after the screens compiled:

- Android declared a typed buffer but had no field, so there was no way
  to type at all. Committed text now leaves as char; Backspace stays on
  the bar because an empty field reports no deletion.
- The Android cursor was positioned against a hardcoded 1000px rather
  than the box it lives in, so it only landed right by accident.
- Neither zoom path applied pan on Android, which stranded a zoomed-in
  person at the top-left with no way to reach the rest of the page.

Also, on both platforms the page's own navigation could overwrite an
address someone was halfway through typing.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix(mobile): make the browser stream actually decode, and 8 more

A code review found the client halves were broken end to end. Most
severe first:

- The SSE decoder keyed on a `type` field inside the payload, but the
  server strips the type into the `event:` name and both SSE parsers
  discarded `event:` lines. Every message decoded to nil, so iOS never
  left "Connecting..." and Android never got a viewer id, which left
  Take control permanently disabled. Both parsers now carry the event
  name, and the decoders key on it — including `ready`, which is what
  the server actually calls the viewer-id message, plus `control` and
  `heartbeat`, which were not handled at all.
- Two Kotlin string templates were written as literals ("Bearer \$it",
  "https://\$address"), so every Android browser request went out
  unauthenticated and scheme-less navigation went to a bogus host.
- The Android tick clock and touch clock had different origins, and
  pointerInput restarts on a driving change — so after taking control
  every tap read as older than the long-press threshold and fired a
  right click instead.
- Direct mode set `scrolled` on any nonzero move, so a tap that wobbled
  a pixel scrolled sub-pixel and suppressed its own click. Now behind
  the drag threshold, on both platforms.
- pan() and the render transform measured against the view while the
  mapping used the aspect-fit drawn size. On a portrait phone showing a
  16:9 page those differ by 3.6x, so zoomed taps landed far from the
  pixel touched. ViewportMapping now exposes drawnWidth/drawnHeight and
  all three use it.
- The Android dispose-time release launched on a scope cancelled in the
  same pass, so it never left the phone.
- The Android mapping was rebuilt only on layout, so a viewport other
  than the 1280x720 default never reached the core.
- The sidecar's SSE scrub ceiling was 1 MiB against browser-live's 3 MiB
  frames; one large frame would have torn down the stream. The proxy
  test that covers this hardcoded 2 MiB and now derives from the
  constant, so it cannot rot the same way again.

Regressions added for the wobble-tap and letterboxed-pan cases: the
existing tests used a square viewport where drawn size equals view size,
so neither bug could have been caught.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix(mobile): revocation, stale clicks, held buttons and a pump race

A second review pass found eight more. Most severe first:

- Revoking browser control did not close a browser-live stream the
  device already had open, contrary to the comment promising it:
  disconnectDevice only ever reached /api/events and viewer relays. A
  phone kept watching a signed-in browser after the grant was taken
  away. The proxy now registers capability-gated streams per device and
  closes them on revoke, with a test.
- A trackpad tap that never moved the finger emitted press/release with
  no move, so the sink stamped the click at its last coordinate —
  (0,0) on a fresh session — while the reticle sat where the person was
  aiming. Both platforms, and the parity fixture asserted the wrong
  shape.
- iOS never called Coordinator.flush(), the only source of a release
  for a held button, so backgrounding or leaving mid-drag left it down.
  Android had this right; the design doc named the parity gap.
- The Android dispose-time release enqueued into a queue built on the
  composition scope that the same pass cancels, so the pump never ran
  and drain() would have spun forever. It now sends directly.
- A stale pump cleared `active` unconditionally, wiping the replacement
  clear() had just started and letting two pumps drain concurrently.
- The Android trackpad reticle ignored letterboxing.
- The 403 told people to use a Settings switch that does not exist;
  it now names the button, which every first-time user will need since
  the grant is off by default.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* test(companion): give proxy fixtures the browser capability field

The field stays required on authenticate's return type, because the
registry always supplies it. tsconfig.server.json type-checks these
fixtures; tsc -b does not, which is why the packaged build caught this
and the earlier check did not.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix(mobile): show the server's refusal and let a dead stream retry

The first hands-on test reported "browser control is off" after the
grant was already on. The server path was fine: a device with the grant
opens the stream, receives ready/control/status/frame, and take returns
200. The phone was at fault twice over:

- The stream threw a bare status and discarded the response body, so
  every 403 read as "browser control is off" whatever the server said.
  Both clients now surface the sidecar's or harness's own error text.
- Nothing restarted a stream once it failed, and toggling the grant
  deliberately disconnects the device. The screen sat dead until the
  person backed out. It now shows Try again, which starts a fresh
  viewer with no state carried over from the old one.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(i18n): add complete Chinese localization across desktop and mobile

- Add Simplified and Traditional Chinese translations across desktop, iOS, and Android
- Integrate with companion mobile apps (Android Compose strings and iOS xcstrings)
- Consolidate Android review resources into base and localized strings.xml
- Fix BotThreadRow Compose status coloring and preserve upstream snooze logic
- Update source-hashes.json and validate catalog completeness via generate-locale.mjs

* fix(android): align the notification footer and localize the thread sheet

- mobile_settings_notifications_footer said "while OpenMausMobile is
  connected" while OnboardingCopy.NOTIFICATIONS_BODY renders
  SettingsPolicy.NOTIFICATIONS_FOOTER ("while MausBot is connected"):
  OnboardingRoutingTest could not find the body text on screen, and the two
  surfaces showed different copy. The English resource now matches the
  constant byte for byte, with the Chinese catalogs following.
- Route the delete/rename/snooze error text through localizedMobileCopy so
  the "Couldn't update this thread. Try again." fallback reaches the Chinese
  catalogs (CodeRabbit review).
- Map "Rename thread" so the rename dialog heading translates (CodeRabbit
  review).
- Give the snooze dialog's title, presets, "Stop snoozing", the working
  notice and Cancel real string resources with Simplified and Traditional
  Chinese.

English resource values stay byte-identical to the pinned constants and test
copy ("Rename thread", "Until 6 PM", "Until new activity",
"Stop this thread before snoozing it.", "Cancel").

* fix(i18n): correct Chinese mistranslations found in cross-PR review

Against the English source, eleven Simplified keys (and their Traditional
twins, translated in the same pass) read wrong or dropped content:

- installation rendered as "workspace" (voice.grok.sharedKey,
  settings.section.workspaces, settings.profiles.ownerOnly)
- Servers / Installations section titles mistranslated
  (settings.section.desktopWorkspaces, workspaces.title)
- bots mistranslated as "items" (team.moveSelected)
- "Task folder" rendered as a workspace (composer.tray.privateWorkspace)
- "Member (chat only)" gained an approval right it does not have
  (workspaces.chatOnly)
- Threads mistranslated as a UI thread (backup.threads)
- verb "Draft" used as a noun (botAccess.grants.verb.draft)
- organization.disconnectWarning dropped the daily-backups sentence

Terminology now follows each catalog's own established usage.

* fix(i18n): unify Chinese terminology across desktop, Android, and iOS

One glossary, applied everywhere the Chinese catalogs mix terms:

- thread (and conversation) -> 对话 / 對話 (was 线程, 讨论串, 对话线程,
  執行緒, 對話串 across the catalogs)
- installation(s) -> 安装实例 / 安裝實例 (was mistranslated as 工作区)
- workspace stays 工作区 / 工作區 where the English says workspace
- default -> 默认 / 預設 (zh 缺省 merged into 默认)
- "bot folders" -> 机器人文件夹 / 機器人資料夾 (was 工作区)
- honorifics -> 你 (您 normalized away)
- quotes: "..." in Simplified, 「...」 in Traditional
- stray Traditional vocabulary in the Simplified catalog normalized
  (纪录->记录, 帐户->账户, 设置档->配置, 软体->软件, 网路->网络)

186 zh keys, 85 zh-tw keys, 52 Android string entries and 2 iOS
xcstrings entries changed. English sources, placeholders and source
hashes are untouched; node scripts/generate-locale.mjs --check passes.

* feat(ios): Activity and Team memory screens, with the companion routes they call (milind-soni#933)

The phone twins of the desktop's Activity panel and Team map → Memory.
From a bot's profile: "Activity" lists what the bot did, newest first by
day, each row with the app and action in words, the recorded arguments,
and an outcome chip (ran, failed, running, allowed, denied, needs you).
"Team memory" lists the bot's section's shared people, places, decisions
and terms, answers proposals waiting for a tap (Remember / Skip), removes
entries with a swipe, and adds one by hand. Both are content surfaces;
the sending policy, app scopes and fallback chain stay on the desktop,
where the companion allowlist has always kept execution policy.

The sidecar allowlist gains GET /api/bots/:id/activity and GET/POST/
PATCH/DELETE /api/team-memory, pinned in routes.test.ts. Two fixtures
captured from a disposable harness pin the wire shapes for both phone
suites: bot-activity.json (an empty page — a fixture harness runs no
tools) and team-memory.json (one entry of each kind, added by hand).

Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>

* fix(companion): expose separate browser access grant in desktop settings

* fix: harden mobile browser authorization and lifecycle

* test: align integration fixtures with consent and reconnect readiness

* test: align integration fixtures with consent and reconnect readiness

---------

Co-authored-by: aivsomkar <aivsomkar@gmail.com>
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-authored-by: 择梦舟 <158067205+dreamfarer-space@users.noreply.github.com>
Co-authored-by: LeaningLearner <1016823240@qq.com>
…reaks the bot (milind-soni#2220)

A Claude, Codex, ACP or Pi bot set to Works on: Cloud (Hosted desktop) had
its turn handed to the Computer engine (turnInstance), which posted the
prompt to Boat's own runner with Boat's default model. On an OMB Cloud that
runner has no AI sign-in, so every turn failed with a bare
provider_not_configured, and the saved choice (Works on, a composer pin, or
a select_computer Auto pin) sent every later turn the same way.

- The Boat cloud computer is now one more stdio computer server for every
  engine with computer tools (harness-mcp-proxy computer ->
  POST /api/internal/computer/mcp), in the same localComputer slot a Local
  VM or VPS uses. The agent process holds only a turn-scoped capability;
  the Boat credential stays in the harness. Arguments are checked against
  the tool schema before the control gate and the Boat.
- turnInstance, the model/effort/variant swap and cloudComputerMcp are
  gone; usesCloudComputer is the one rule (computerMcp or the Computer
  engine), checked before anything is provisioned (cloudPlaceDriverError,
  replacing vpsDriverError).
- An explicit place that cannot be attached fails with its cause plus the
  one control that changes it; a failed Auto-recorded pin is cleared so the
  next message runs on Auto. A person's pin stays.
- Computer engine: Boat's 409 envelope becomes a sentence with the next
  action; on an included (OMB Cloud) Boat account it reports unavailable.
- browser-proxy becomes harness-mcp-proxy (browser|computer, OMB_MCP_TOKEN);
  chat-boat-tools becomes server/cloud-computer-tools.ts, ChatBoatClient
  deleted. Stale prompt text for removed tools deleted.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* perf(server): stop re-reading config.json on every broadcast frame

Every stream frame and every request rechecks email sessions against the
sign-in list. With at least one email session that meant reading,
parsing and schema-checking config.json each time (about 20 us per frame,
so per streamed token). The list is now worked out again only when
config.json changes: a new file (every save renames one into place), a
new size or a new modification time. A missing or unreadable file, or
one saved in the last two seconds, is read on every call, so removing
someone always takes effect on the next frame.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(server): never cache a config.json the server could not use

The sign-in list cache kept the empty list it got from a config.json that
loadConfig() could not read (permissions, a failed read, invalid JSON),
because stat still worked on that file. Fixing the permissions with chmod
or chown does not change the size, the time or the file, so nobody could
sign in by email until the next write or a restart. Now a reading where
loadConfig() ignored the file is never kept, and a change of permissions
or owner (the file's change time) also counts as a change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
…op remounting (milind-soni#2216)

ChatMarkdown handed react-markdown a components map built inline on every
render. Each renderer is an element type, so any re-render with unchanged
text gave React new types and it rebuilt the whole message. Re-renders come
from the thread list (a thread opened or renamed anywhere, a bot renamed, the
selection moving), so every visible bubble was rebuilt on those events: code
blocks dropped to plain text until an effect re-applied the cached highlight,
and wrap, copy, spoiler and save state were lost.

- The renderers are module constants; the per-message values they need
  (streaming, message, image offsets, threads) reach them through one small
  context.
- Only a message whose text can hold a thread link ("#" or an openmausbot
  link) reads the thread list, via a conditional use(); the rest keep
  bailing out in memo.
- remarkPlugins is memoised on its inputs; rehypePlugins is a constant.
- CodeBlock and MermaidDiagram read their caches in the useState
  initializer, so a remount paints highlighted in its first frame.
- CodeBlock and MermaidDiagram keep a stable dangerouslySetInnerHTML object
  per string: React 19 compares that prop by identity, so a fresh object
  rebuilt the highlighted DOM on every re-render.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
…ilind-soni#2213)

Every Chief of Staff turn ended its team section with an 803-byte
"TRUSTED OPENMAUSBOT STATUS" block read from
~/.local/state/aos-session-bridge/openmausbot/latest.json. That path
belongs to an external session bridge; OpenMausBot never wrote it, so
the block always said freshness=unknown, reason=missing_or_insecure.

Delete openmaus-status-capsule.ts and its tests, both call sites in
index.ts (settings preview and real turn), and the now-unused
trustedOpenMausStatus parameter of chiefOfStaffSystemPrompt. The Chief
section now ends at the roster.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Four renderer files were reached only by their own tests:
ComposerTray.tsx, SidebarMoreMenu.tsx, the use-native-view-obscured
hook (LocalVmWorkspace.tsx keeps its own simpler hook) and
browser-panel-operation.ts. Deleting the hook also orphans
aspectFitNativeViewBounds in local-vm-workspace.ts, so it goes too.

The two tests that imported the deleted files lose only those
assertions: the workingFolderLabel case in BotThreads.test.ts and the
SidebarMoreMenu negative check in SidebarFooterNav.test.ts (the
">Tools<" text check still covers it).

The production renderer build is byte-identical before and after.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
…ilind-soni#2209)

* fix(chat): keep SQLite's active leaf equal to memory's after a late screenshot

When the settle-time screenshot lands behind a follow-up the person already
sent, insertMessageAfter left memory's leaf on the newest reply but
mdb.appendMessage moved SQLite's leaf to the screenshot. A restart, or the
first page of a thread that is not cached, then opened on the screenshot and
hid the follow-up and its reply.

mdb.appendMessage now takes the leaf to record (the new message by default),
and insertMessageAfter passes memory's leaf in the same transaction. That also
covers threads with no stored leaf, where a reload would otherwise fall back to
the newest row, which is the screenshot.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(chat): insert the late screenshot without touching the leaf

Review fixes. SQLite's leaf already equals memory's when insertMessageAfter
takes the behind-a-follow-up branch: memory's leaf only moves through
appendMessage, branchMessage and setActiveLeaf, and each writes the same leaf
to SQLite. So the insert only has to leave the leaf alone. It now calls the
existing mdb.insertMessage, and mdb.appendMessage goes back to main's
two-argument form.

The no-stored-leaf test is gone: it reached its state only by clearing the
leaf by hand, which the server never does at this point. The reload check
moved into the existing chain-insert test instead of a near-copy of it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
…ate parallel work) (milind-soni#2203)

* fix(coordination): follow-ups continue the same teammate thread everywhere

A follow-up to work a Chief already handed out opened a second teammate
thread, so the same task ran twice in parallel. Since milind-soni#2061 the direct
coordinate_bots route created a thread for every call
(server/index.ts, store.createTask per assignment), and each person
message is a new request tree, so nothing could reach the earlier
thread. The route is the same server code on the desktop app, a VPS and
a Cloud home; the difference people saw was version skew (pre-0.1.92
apps still used the old pair thread).

Now a conversation has one thread with each teammate: the first request
opens it (openedBy.threadId names the conversation), every later request
from that conversation continues it and waits behind work still running
there (the existing thread-busy check). The teammate is told the request
continues its earlier work; the receipt names the thread. A finished
thread is not folded away while its next request is waiting.

The server derives each request's identity from its destination and
text within the request tree, so request_key is gone from the tool, the
proxy and the route, along with its four duplicate strings, the
"already used for different work" and "already started" refusals, the
speculative-thread cleanup and the dead send_to_thread/wait_thread names.

Tests: direct coordination (headless server and desktop-app mode via a
new launcher knob), Cloud home (cloud-personal), thread-aware bots,
room coordination, catalog goldens regenerated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(coordination): review fixes for one thread per conversation

- A repeat after the request finished or failed runs again with
  rework=true (a re-check after a fix, a retry after a failure); without
  it the call is refused with that instruction, never receipted as
  delivered. A live repeat still lands on the running request.
- enqueue recognises a repeat from the fields every node already stores
  (teammate, place, text) instead of a route-built sha256 key; a room
  call's recipients share a per-call batch id.
- Drop the "continues your earlier work" scan and sentence: unrelated
  requests share the thread too, and the teammate has the history.
- Drop label: every direct thread is "@<sender> · work".
- Restore the cleanup of a thread opened for a repeat that landed on an
  existing request (reachable when the person archived the thread).
- The coordinate_bots result is receipts plus message or error; the
  accepted/errors lists are gone. The error keeps the full refusal text.
- State the one-thread rule once, in the coordinate_bots description.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Memory: never lose a note at the size cap

updateMemory refused any write that left MEMORY.md over the load budget
(200 lines / 24 KB) and the tool closed itself after three refusals in a
turn, so a full file deadlocked: removing a few rows never made enough
room, and the notes were lost ("I will retry next turn"). Capture
dropped its facts the same way, silently.

Now a write never fails for size. In the same synchronous call the
oldest dated entries (struck-through first, then expired, then the
oldest live ones) move to memory/archive.md, marked "moved <date>";
hand-written lines, health and safety facts, a fenced line and the new
entry never move. The archive is written first, with no await before
MEMORY.md. session_search still finds archived lines, and the bot is
told exactly which lines moved. One budget: what is stored is what
loads. One fact is at most 1,000 characters.

Removed: the over-budget refusal and its shrink exception,
MemoryBudgetRefusal, MEMORY_REFUSAL_RECENT_ENTRIES, recentEntries,
MEMORY_CONSOLIDATE_HINT, the "Consolidate it now" prompt text, the 413
mapping, MAX_MEMORY_REFUSALS_PER_TURN and memoryRefusalsThisTurn, the
capture "MEMORY.md is full" flag, and the tidy-only archive writer
(tidy and the size rule now share appendMemoryArchive, which no longer
replaces an archive it cannot read).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Memory: keep memory_update's description within the catalog budget

The new "never fills up" sentence pushed every tools/list profile past
its 2% wire budget. Say the same in fewer words instead of raising the
baseline: drop "Never overwrite the full file from a stale thread
snapshot" (covered by "never direct file writes"), "marks the entry
updated" and "rather than was mistyped". The description is now shorter
than on main; goldens regenerated (only memory_update changes).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Memory: move whole entries, cap entry lines, short replies (review fixes)

Review fixes for the size rule:
- An entry now owns the lines under it: indented ones (how a code block
  is written into an entry now, Markdown's list rule) and a code block it
  opens, through the closing fence (how such entries were written
  before), never past the next dated line and never through a fence that
  does not close. makeRoom moves and counts whole entries, so a fence is
  never left behind and the `includes("```")` exclusion is gone.
- memory_update text is at most 20 lines as well as 1,000 characters, so
  one code block cannot fill what loads.
- The reply names the first 5 moved entries by their first line and
  counts the rest, instead of echoing every moved line.
- The success result is { ok, truncated, entry, moved }: no re-read of
  MEMORY.md, no unused text/bytes.
- The rule is stated once, in memory_update's description; the managed
  prompt only says to change MEMORY.md with memory_update.
- One archive label from code in the topic index; the archive is created
  without a header.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
…d-soni#2219)

- Delete grokagent.ts (unused re-export) and scripts/repro-closed-threads.mjs.
- Delete exports used only at their definitions and 15 production functions
  reached only by their own tests. Tests of thin wrappers now call the
  production function they wrapped.
- Claude refreshes the recorded system prompt on every turn; drop
  SendTurnInput.refreshSystemPrompt (both builders always set it).
- usesCloudComputer() is derived from remoteAgent || cloudComputerMcp in
  contracts.ts; drivers no longer declare it.
- The lending-memory walker reads WORKING_FOLDER_FILES/DIRS, so the
  security boundary has one list.
- Agents MCP serverInfo is openmausbot-agents; header no longer lists stale
  tools. Cerebras points at Settings -> API keys.
- Six env reads nothing sets become constants (PROMPT_IDLE stays).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
…t again (milind-soni#2226)

The merge of main into milind-soni#2219 took main's side of contracts.ts, index.ts,
openai-chat.ts and capability-fields.test.ts, which brought back
SendTurnInput.refreshSystemPrompt (now read by nothing) and kept
usesCloudComputer as a field six drivers declare.

- usesCloudComputer() is derived in contracts.ts as remoteAgent ||
  computerMcp, main's rule since milind-soni#2220. The six declarations are gone;
  cloudPlaceDriverError and every attach/readiness read in index.ts call
  the function. The fleet test checks no driver declares the property.
- Delete SendTurnInput.refreshSystemPrompt and both `true` assignments
  again; Claude refreshes the recorded prompt on every turn.
- Claude: the version-cache comment, the Engines update notice ("resumed
  turns", not "coordinated resumed turns") and a test comment match the
  unconditional refresh.
- CONTROL_REFUSAL_PLAIN's comment no longer contrasts it with a wait tool
  that no longer exists.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
…ilind-soni#2222)

Review follow-up to milind-soni#2210, which deleted ComposerTray.tsx and
SidebarMoreMenu.tsx:

- SidebarPopoverMenu: the trigger's data-tour id and the attention
  summary handed to renderTrigger were read only by SidebarMoreMenu.
  The two remaining menus (the profile row and the chat header's More
  button) pass no id and read only `open`, so both go and renderTrigger
  receives `{ open }`. The header and the attention note now describe
  the two real users; an item's own attention dot stays.
- Locales: the five composer.tray.* strings belonged to the deleted
  tray. privateWorkspace lost its last reader with ComposerTray.tsx;
  the other four had none. Removed from en, zh, zh-tw and uk, and the
  three packs re-accepted with the locale script, which drops exactly
  their 14 hash entries.

A test now pins that an item's attention dot is drawn on the item in
its tone, and not on the trigger.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
…ni#2223)

react-markdown's synchronous Markdown builds a new processor and re-parses
on every render and never looks at the plugin arrays' identity, so the
memoised remarkPlugins and the hoisted rehypePlugins constant bought
nothing. Only the components map's identity matters, and it stays a
module constant.

- Inline remarkPlugins and rehypePlugins again; drop the useMemo, the
  REHYPE_PLUGINS constant and the Options type import.
- Drop the renderers-test assertion on rehypePlugins identity, which pinned
  no behaviour.
- Fold the cached-highlight first-frame check into the existing code
  palette test instead of repeating its setup, and drop its setTimeout(0)
  sleep.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
…ooks as their task (MOCA-204) (milind-soni#2227)

* fix(ios): fold Updates lines by the Activity setting and show webhooks as their task (MOCA-204)

The line under a chat on the Updates pill and sheet, the island, Live
Activities, the home-screen widget and Walkie came from Updates.swift,
which read the raw last message. Two leaks followed:

- A webhook run ending on its prompt showed the whole envelope
  ("[DEFAULT WEBHOOK INSTRUCTIONS] ... Delivery ID: ... Sender: ..."),
  though the chat list already reduces it to the task.
- A tool step's name, often a raw shell command, showed even with
  Activity = Hidden, so Hidden meant hidden in the chat but not on these
  surfaces.

updates(detail:) now takes the reader's Activity setting. The to-review
line reads by the roster's rule (rosterPreview: webhook task, folded
tool runs, no digest), and the working line names a tool step only when
Activity is not Hidden; a status notice still shows. Every app caller
passes the stored setting. The widget extension cannot read the app's
settings, so a WidgetSnapshot now records the setting it was written
under and the extension's own refresh reuses it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(android): fold Updates lines by the Activity setting and show webhooks as their task (MOCA-204)

Port of the iOS change. The Updates pill and sheet read the raw last
message: a webhook run ending on its prompt showed the whole envelope,
and a tool step's raw command showed even with Activity = Hidden.

updates(detail) now takes the reader's Activity setting. The review
line reads by the roster's rule (rosterPreview: webhook task, folded
tool runs, no digest), and the working line names a tool step only when
Activity is not Hidden; a status notice still shows. The roster and the
sheet pass the setting they already collect.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs(screenshots): MOCA-204 Updates sheet at Full and Hidden (iOS)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
…ilind-soni#2211)

* fix(ios): put Stop in the composer while a turn runs (MOCA-148)

The desktop shows a Stop button in the composer whenever a bot or room
is working. On the phone the only way to stop a turn was Interrupt in
the + menu, which few people found ("Cancel exists on macOS, missing on
iPhone"), and rooms had no way at all.

The composer now shows a Stop button beside the mic while the
conversation is busy. It stops that conversation's own thread: a bot
through /api/bots/:id/interrupt, a room through the new
interrupt(groupId:threadId:) on /api/groups/:id/interrupt, which the
companion already allows. The mic stays, so a steer can still be
dictated mid-turn.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(android): put Stop in the composer while a turn runs (MOCA-148)

Port of the iOS change. The Interrupt chat action was the only way to
stop a turn, and rooms had none. The composer now shows Stop beside the
mic while the conversation is busy; it stops that conversation's own
thread: a bot through interrupt(botId, threadId), a room through the new
interruptRoom on /api/groups/:id/interrupt.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(mobile): offer Stop while a room works between speakers (MOCA-148)

Review follow-up. The phones counted a room as busy only while
busyBotId named a speaker, but a room run also routes, waits on a
member busy elsewhere (up to 30 minutes) and hands off between
speakers. The desktop shows Stop through all of it (group.working ||
busyBotId), and the server sends `working` on every room; the phones
never decoded it, so the new room Stop vanished in those stretches.

Both phones now decode Room.working and gate Stop on a new
Chat.canStop (busy for a bot; busyBotId or working for a room). `busy`
keeps its meaning everywhere else. Android's projection of a sibling
room thread drops `working` as it drops busyBotId.

Android: Stop now takes the mic's slot while it shows, as on the
desktop. A fourth 48dp target left a 360dp phone's field about 60dp
wide. A running dictation keeps its mic so it can be stopped.

Also adds the iOS screenshot for the PR.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
milind-soni#2229)

Review fixes for milind-soni#2220 (merged), on top of main.

- Auto attaches a Boat only for the Computer engine, whose turn runs there.
  Every other engine reaches the Boat only when the conversation is on it
  (Works on, a pin, a cloud routine, select_computer), so an Auto turn adds
  no Boat call, can't be failed by a Boat's deletion fence, and records no
  place nobody chose. Restores the pre-milind-soni#2220 Auto behaviour for Claude,
  Codex, ACP and Pi, and drops the Sep 23 Auto reuse for API engines.
- findBoat's direct read of a known Boat has the same 20 s deadline as every
  other Boat read.
- One predicate, canWorkOnCloud (shared/cloud-computer.ts), for the server and
  the renderer. It replaces contracts' derived usesCloudComputer() (milind-soni#2226)
  and the renderer's three copies; cloudRunner becomes boatCapableEngine.
- Dead code out: canMount (attachBotBoat, boatTurnLifecycleAction),
  SurfacePlan.clearPin, CLOUD_PLACE_DRIVER_ERROR, PlaceUnavailableError.source,
  the routine interruptTurn runOn argument; parseHarnessMcpKind un-exported.
- One asPlaceFailure wrapper for bot threads and rooms; the routine refusal
  takes its words from cloudPlaceDriverError.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Jean-Christophe Proulx and others added 5 commits October 3, 2026 09:33
Real merge of milind-soni/OpenMausBot main (ff01be8..04a8bef, 30
upstream pull requests). Our behavior wins on conflict; upstream
improvements layered in. Locales merged as a union of keys, rebrand pass
run, baseVersion 0.1.95.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
…ass sidebar, no status capsule); drop tests for untaken upstream renderers

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
…under Sagax per-person bot visibility

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
@jencryzthers
jencryzthers merged commit cc50a83 into main Oct 3, 2026
2 of 4 checks passed
@jencryzthers
jencryzthers deleted the chore/upstream-sync-2026-10-03b branch October 3, 2026 14:07
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9 participants