The quicksilver README mentions gilrs for gamepad support, which works in wasm and linux/windows/osx. Would you be interested in a PR to add this? I'm pretty new to rust, but I could probably figure it out, if there is interest. I imagine just injecting gamepad events into event() handler as new types.
The quicksilver README mentions gilrs for gamepad support, which works in wasm and linux/windows/osx. Would you be interested in a PR to add this? I'm pretty new to rust, but I could probably figure it out, if there is interest. I imagine just injecting gamepad events into
event()handler as new types.