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Dynamic glow shaders can be used to add dynamic glow to any existing shader stage. It's a crude method which can have undesired effects when custom packages override default shaders, so it's recommended to use MV Shaders instead in most cases.
Location
shaders/<name>.dynGlow
Format
<shader_name>:<stage>
JK2MV comes with sabers.dynGlow which adds dynamic glow to shaders used commonly in saber models. Use it as reference.