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feat(game): vivid palette, sharper square blocks - #21

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feat/vivid-sharp-blocks
Jul 16, 2026
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uhmin99 merged 1 commit into
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feat/vivid-sharp-blocks

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@uhmin99 uhmin99 commented Jul 16, 2026

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Per feedback on the new block style:

  • More vivid colors — bumped the block palette saturation.
  • Sharper corners — cut the block radius (0.22 → 0.10 outer, 0.08
    face) so cells read as crisp squares rather than rounded.
  • Dialed back the face/edge whitening so the vivid color shows through
    the gloss.

Analyze clean, 94 tests pass.

🤖 Generated with Claude Code

Punch up the block palette saturation and cut the corner radius (0.22 →
0.10 outer, 0.08 face) so blocks read as crisp squares, per feedback.
Also dial back the face/edge whitening so the vivid color shows through.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
@uhmin99
uhmin99 merged commit 68a8d59 into dev Jul 16, 2026
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uhmin99 deleted the feat/vivid-sharp-blocks branch July 16, 2026 08:00
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