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Add puff shape change based on the plume's angle to the surface normal. - #5

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TheKing-OfTime:feat-angled-puffs
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Add puff shape change based on the plume's angle to the surface normal.#5
TheKing-OfTime wants to merge 1 commit into
bimo1d:mainfrom
TheKing-OfTime:feat-angled-puffs

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@TheKing-OfTime

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Adds shape changing of ImpactPuffs based on the angle between the surface normal and the direction of the engine exhaust.
Most likely, i think this was not implemented super optimally because i'm not really a C# developer, so it's still a draft.

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