Use File.is_directory for C++ tree artifacts - #813
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dzbarsky
marked this pull request as ready for review
July 31, 2026 18:26
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@pzembrod would like you to take a look at this one given the TreeArtifact overlap. Specifically |
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Replace all five
_cc_internal.is_tree_artifactcalls in C++ compilation with the native StarlarkFile.is_directoryproperty. Open-source Bazel creates directory artifacts for generated source and header trees, and existing C++ module-map code already uses the same property.Add configured-target regression tests covering generated source directories and generated header directories.
Validation:
buildifier -mode=checkand five passing C++ library analysis tests, including both generated-directory regression cases.