Fully backwards compatible, it does not care what other mods you are using, what you may remove ect during your playtime.
Currently it will store Player information on Disconnect (Manual abort, crash or Desync) and restore it on Connection:
- Loadout (Vanilla or Modded, supports all armoury loadouts)
- Health (Vanilla or ACE Medical)
- Position
It doesn't even need CBA_A3 or ACE!
SP retains Player information in the ProfileNamespace. No fancy tricks or back end needed, this means at most you will need to create a new profile when creating a server (or deleting the old profile.vars) in order to make use of this mod.
Originally posted by Tad: I am not responsible if you end up in the ocean.
There is more to be added in future, such as:
- Vehicles
- Scenic Objects
- Mod compatibilities, IE ACRE channel restore
- Anything else that may come up.
However they are currently on-hold pending some more time for development.
Disclaimer: Please note, this is not intended to replace ALIVE, RCO Persist or anything else, those mods are more fully featured than this. The aim of this is to provide a simple Player persistence experience.
If you have any questions, or issues, please feel free to reach out on the Workshop.