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Move solid-2 to @solidjs/vite-plugin and 2.0.0-rc.13 - #130
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NullVoxPopuli merged 2 commits intoOct 2, 2026
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The Solid Vite plugin was renamed to @solidjs/vite-plugin; 3.0.0-next.34 is the release paired with solid 2.0.0-rc.3. All five apps rebuilt and verified against it. Co-authored-by: Cursor <cursoragent@cursor.com>
`solid-js` and `@solidjs/web` go from 2.0.0-rc.11 to 2.0.0-rc.13. `@solidjs/vite-plugin` goes from 3.0.0-next.34 to 3.0.0-next.47. That release has the `latest` tag on npm, and it uses the rc.13 compiler packages. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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Replaces #117 by @ryansolid. Thank you, Ryan, for the work on the Solid apps and for the explanations in #117.
What changes
@solidjs/vite-plugininstead ofvite-plugin-solid. This is Ryan's commit from Bump solid-2 apps to 2.0.0-rc.3 #117, rebased onmain.solid-jsand@solidjs/webgo from2.0.0-rc.11to2.0.0-rc.13.@solidjs/vite-pluginis at3.0.0-next.47. That release has thelatesttag on npm, and it uses the rc.13 compiler packages.What is different from #117
mainpast2.0.0-rc.3, so the bump commit from Bump solid-2 apps to 2.0.0-rc.3 #117 is not here.pnpm installmade them on top ofmain.Checks
SKIP_BUILD=1 pnpm exec playwright test -g "solid-2"passes (6 tests).CONFORMANCE=1 SKIP_BUILD=1 pnpm exec playwright test specs/conformance.spec.ts -g "solid-2"passes (4 tests).Not in this PR
pnpm benchrun. This PR adds no result file.ten-k
(async)is still slow on rc.13In #117, Ryan said that the fix for this belongs in the Solid runtime. On rc.13, the cost is still there.
Headless Chrome, no CPU throttle, 3 samples each. Other work ran on the machine at the same time, so read these as approximate.
:startto:doneitems=10000&updates=10000&percentRandomAwait=0items=10000&updates=10000&percentRandomAwait=100items=1000&updates=1000&percentRandomAwait=100The recorded benches use 1,000 items.
🤖 Generated with Claude Code