I have a passion for graphics projects and enjoy working with C++ and the Vulkan API. Currently developing the Sierra Engine.
Here are some of the languages, operating systems, IDEs, tools and software I am fluent in and use to develop my projects.
I have a passion for graphics projects and enjoy working with C++ and the Vulkan API. Currently developing the Sierra Engine.
Here are some of the languages, operating systems, IDEs, tools and software I am fluent in and use to develop my projects.
A modern rendering engine, made in C++20 and on top of the Vulkan and Metal APIs.
Shader Connect is a lightweight C++17 command-line tool for converting GLSL/HLSL shader code to optimized GLSL/ESSL/HLSL/MetalSL/SPIR-V.