[lua] [sql] [yaml] Implement Assault "Requiem" + Add support for missing Assault Armband KI Msg - #11397
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[lua] [sql] [yaml] Implement Assault "Requiem" + Add support for missing Assault Armband KI Msg#11397Skold177 wants to merge 1 commit into
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Converts "Requiem" to new Assault Framework
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I affirm:
What does this pull request do?
Adds the Assault "Requiem" - The objective in this assault is to kill all 18 undead enemies present. Pets are not required.
Enemy spell lists are static and do not scale with level. This means the level 50 version will have level 75 spells. Enjoy getting nuked with Blizzaga III!
All enemies seems to have a slight HPP reduction and a sizable attack bonus, but no bonus weapon damage besides the amount given to ToAU enemies.
Updated delays / skill lists in both YAML and SQL
Corrected spawn points, level ranges, NPC Door states etc.
Also added support for the "You are not in possession of an Assault Armband. Unable to enter area." message that you get if you try to enter an assault without one, before you got "Nothing happens."
Captures (Quite a lot of them)
Assault_Requiem.zip
Steps to test these changes
Be Assault Rank 2, pick up "Requiem" , try to enter with an armband, check out the new message.
Pick up an armband, enter the assault, kill all 18 undead to win.
Can also just !instance 5602 in town