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Add ItsPaint to Vector/Image Editor - #71

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Add ItsPaint to Vector/Image Editor#71
joshlin2201 wants to merge 1 commit into
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joshlin2201:add-itspaint

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Adding ItsPaint to Vector/Image Editor with :o2: for open source, placed alphabetically as CONTRIBUTING asks.

ItsPaint is a native macOS image editor. The parts that matter for game work are the pixel-level ones: a one-pixel pencil, nearest-neighbour sampling above 100% zoom so a magnified pixel stays square, a pixel grid above 4x, live tool footprints, and PNG, GIF and ICO export.

What it does not have, so nobody installs it expecting otherwise: no indexed-palette mode, no tilemap or spritesheet tooling, no onion skinning, no animation timeline. Aseprite and LibreSprite are the right tools for sprite work and both are already on this list. This is the one you open for an icon or a quick placeholder.

MIT licensed, Swift with no third-party dependencies, notarised, free on the Mac App Store, 2.9 MB.

I put it in Vector/Image Editor rather than Pixel Editor deliberately — it has no sprite or animation workflow, so listing it beside the dedicated pixel-art tools would oversell it.

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