A tool to view, edit, export, and reimport 3D mesh files (d3dmesh, skl and d3dtx) from Telltale Games titles.
It helps modders inspect models, meshes, textures, and skeletons, and modify the game's original assets. With it you can preview a model, export it to GLB/GLTF, edit it in your favorite 3D software, and put it back into the game.
- View game models, meshes, textures, and skeletons.
- Export assets to standard formats (GLB / GLTF + separate files) so you can open them anywhere.
- Edit any existing model — tweak it, replace it, or import a brand new model from the internet.
- Reimport your edited model back into the game.
In short: it's now possible to edit any existing model, import models from the internet into the game, and modify the game's original models too.
https://github.com/HeitorSpectre/Telltale-D3DMesh-Editor/wiki
| Platform | Game | Status |
|---|---|---|
| PC | The Walking Dead: Season 2 | ✅ Working |
| PC | The Wolf Among Us | ✅ Working |
| PC | Minecraft: Story Mode | ✅ Working |
| PC | Back to the Future: The Game | 🚧 In Progress |
| PC | Tales from the Borderlands | ✅ Working |
| PC | Game of Thrones - A Telltale Games Series | ✅ Working |
| PC | The Walking Dead: Michonne | 🚧 In Progress |
I need your help with testing. If you find any kind of bug, please submit an issue so it can be fixed.
I've already done several tests, covering many different possible scenarios, but something may still have slipped through.
As we move forward, we'll keep adding improvements, fixing issues, and adding support for more games over time.
Made by Heitor Spectre.
Special thanks to everyone who helped with this project:
- TelltaleToolKit and TelltaleTextureTool by iMrShadow
- D3DMeshUtilities by Gamma_02
- D3DMESH-Converter by David Matos
- TelltaleGames_D3DMesh by RandomTBush
- Testing and Documentation by Aabii / Arizzble