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Telltale D3DMesh Editor

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Description

A tool to view, edit, export, and reimport 3D mesh files (d3dmesh, skl and d3dtx) from Telltale Games titles.

It helps modders inspect models, meshes, textures, and skeletons, and modify the game's original assets. With it you can preview a model, export it to GLB/GLTF, edit it in your favorite 3D software, and put it back into the game.

What you can do

  • View game models, meshes, textures, and skeletons.
  • Export assets to standard formats (GLB / GLTF + separate files) so you can open them anywhere.
  • Edit any existing model — tweak it, replace it, or import a brand new model from the internet.
  • Reimport your edited model back into the game.

In short: it's now possible to edit any existing model, import models from the internet into the game, and modify the game's original models too.

How to use

https://github.com/HeitorSpectre/Telltale-D3DMesh-Editor/wiki

Supported games

Platform Game Status
PC The Walking Dead: Season 2 ✅ Working
PC The Wolf Among Us ✅ Working
PC Minecraft: Story Mode ✅ Working
PC Back to the Future: The Game 🚧 In Progress
PC Tales from the Borderlands ✅ Working
PC Game of Thrones - A Telltale Games Series ✅ Working
PC The Walking Dead: Michonne 🚧 In Progress

Help with testing

I need your help with testing. If you find any kind of bug, please submit an issue so it can be fixed.

I've already done several tests, covering many different possible scenarios, but something may still have slipped through.

As we move forward, we'll keep adding improvements, fixing issues, and adding support for more games over time.

Credits

Made by Heitor Spectre.

Contributors

Special thanks to everyone who helped with this project:

About

Telltale D3DMesh Editor is a tool for viewing, editing, exporting, and reimporting D3DMesh models from Telltale Games titles. It helps modders inspect meshes, textures, skeleton data, and prepare modified assets for use in-game.

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