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Luma Framework mods as a component - #86
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Adds Luma (Filoppi/Luma-Framework) as component
luma, from the catalog's luma section: a mod is matched by exact normalised game name, listed Unreal DX11 games get the generic Unreal mod, and every pick can be overridden by hand or replaced by an imported Luma zip. Install places the add-on beside ReShade (AddonPath honoured) and the Luma\ folder beside the exe, skips the zip's own ReShade dlls, reshade.ini and nvngx_dlss.dll, writes the [Luma] HDR keys only when you choose On/Off, and writes the wiki's Engine.ini lines. Launch args are shown with a Copy button, dgVoodoo is only described and linked (not downloaded). Luma next to a RenoDX HDR mod is a confirmable warning in both directions; Update all skips an unconfirmed pair. Method advisor row 16 now offers Luma as advice.Verified: dotnet build -warnaserror && dotnet test locally, 1731 passed. Screens to check: game page Luma section, Settings Luma card.