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Frame limiters: driver, ReLimiter, Display Commander, Unreal cap - #78

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ApolloF merged 6 commits into
feature/rhi-parityfrom
ApolloF/rhi-framelimit
Oct 21, 2026
Merged

ApolloF merged 6 commits into
feature/rhi-parityfrom
ApolloF/rhi-framelimit

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@ApolloF

@ApolloF ApolloF commented Oct 21, 2026

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Adds per-game frame limiting: NVIDIA driver cap, ReLimiter and Display Commander as ReShade add-ons, and the Unreal Engine.ini t.MaxFPS cap. Method and build are auto by default and overridable per game; both add-ons can be imported as local builds; the user's own ini lines win over ours. An add-on in an anti-cheat game is a warning the user confirms, not a block.

Checked with dotnet build -warnaserror && dotnet test (1423 passed). No docs touched. Screens to check: the Frame limit section on the game page and the Frame limit section in Settings (I can't see the app here).

@ApolloF
ApolloF merged commit 165378e into feature/rhi-parity Oct 21, 2026
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ApolloF deleted the ApolloF/rhi-framelimit branch October 21, 2026 11:04
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