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Copy pathmain.cpp
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137 lines (127 loc) · 3.63 KB
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#include "ai.h"
#include "board.h"
#include "defs.h"
#include "keys.h"
#include <iostream>
const char *const posi[] = {" 1 ", " 2 ", " 3 ", " 4 ", " 5 ", " 6 ", " 7 ", " 8 ",
" 9 ", " 10 ", " 11 ", " 12 ", " 13 ", " 14 ", " 15 "};
int main()
{
ChessBoard brd;
for (int x = 7, y = 7, chcnt = 0;;)
{
if (brd.state() == BoardState::WinWhite)
{
std::cout << "you win\n";
return 0;
}
auto ai = AI::solve(brd);
brd.put(ai);
x = ai.x;
y = ai.y;
auto showBoard = [&]() {
std::cout << " ";
for (int i = 0; i < BoardSize; i++)
{
std::cout << posi[i];
}
std::cout << "\n\n";
for (int i = 0; i < BoardSize; i++)
{
if (i == y)
{
std::cout << " ";
for (int k = 0; k < BoardSize; k++)
{
std::cout << (k == x ? "|--|" : "----");
}
}
std::cout << '\n' << posi[i] << " ";
for (int j = 0; j < BoardSize; j++)
{
switch (brd[j][i])
{
case PieceState::Black:
std::cout << (j == x ? "|■■|" : " ■■ ");
break;
case PieceState::White:
std::cout << (j == x ? "|□□|" : " □□ ");
break;
case PieceState::Empty:
std::cout << (j == x ? "| |" : " ");
break;
}
}
std::cout << '\n';
if (i == y)
{
std::cout << " ";
for (int k = 0; k < BoardSize; k++)
{
std::cout << (k == x ? "|--|" : "----");
}
}
else if (i != y - 1)
{
std::cout << " ";
for (int j = 0; j < BoardSize; j++)
{
std::cout << (j == x ? "| |" : " ");
}
}
}
std::cout << "\n\n";
std::cout.flush();
};
if (brd.state() == BoardState::WinBlack)
{
showBoard();
std::cout << "computer win\n";
break;
}
showBoard();
for (int ch, change = 0;; change = 0)
{
ch = keyBoradHit();
if (ch == 'w' || ch == 'W')
{
if (y > 0)
y--;
change = 1;
}
else if (ch == 'a' || ch == 'A')
{
if (x > 0)
x--;
change = 1;
}
else if (ch == 's' || ch == 'S')
{
if (y < BoardSize - 1)
y++;
change = 1;
}
else if (ch == 'd' || ch == 'D')
{
if (x < BoardSize - 1)
x++;
change = 1;
}
else if (ch == ' ')
{
if (brd[x][y] == PieceState::Empty)
{
break;
}
change = 1;
}
if (change)
{
showBoard();
}
}
brd.put(x, y);
showBoard();
}
return 0;
}