Repository navigation
Replies: 2 comments 1 reply
|
I am guessing that the ROM you are using is byteswapped so sending the wrong ID. |
1 reply
|
This should be fixed in the latest preview release. |
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment

Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
I'm using the Game ID Feature in N64Digital HDMI Mod. The IDs for mostly all games are transmitted correctly via the joybus and N64Digital detects it. But not for Super Mario 64 PAL. I'm wondering it its a problem with N64Digital firmware or SC64? Does anyone else have this problem besides me?
https://gitlab.com/pixelfx-public/n64-game-id
All reactions