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Copy pathclient.lua
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65 lines (51 loc) · 2.08 KB
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local densityMultipliers = Config.densityMultipliers
RegisterNetEvent("popdensity:setMultipliers")
function SetAmbientAnimalDensityMultiplierThisFrame(multiplier)
Citizen.InvokeNative(0xC0258742B034DFAF, multiplier)
end
function SetAmbientHumanDensityMultiplierThisFrame(multiplier)
Citizen.InvokeNative(0xBA0980B5C0A11924, multiplier)
end
function SetAmbientPedDensityMultiplierThisFrame(multiplier)
Citizen.InvokeNative(0xAB0D553FE20A6E25, multiplier)
end
function SetScenarioAnimalDensityThisFrame(multiplier)
Citizen.InvokeNative(0xDB48E99F8E064E56, multiplier)
end
function SetScenarioHumanDensityThisFrame(multiplier)
Citizen.InvokeNative(0x28CB6391ACEDD9DB, multiplier)
end
exports("getMultiplier", function(name)
return densityMultipliers[name]
end)
exports("setMultiplier", function(name, value)
densityMultipliers[name] = value
end)
exports("resetMultiplier", function(name)
densityMultipliers[name] = Config.densityMultipliers[name]
end)
AddEventHandler("popdensity:setMultipliers", function(multipliers)
densityMultipliers = multipliers
end)
Citizen.CreateThread(function()
TriggerServerEvent("popdensity:sync")
while true do
if SetPedDensityMultiplierThisFrame then
-- FiveM
SetPedDensityMultiplierThisFrame(densityMultipliers.ambientPeds)
SetScenarioPedDensityMultiplierThisFrame(densityMultipliers.scenarioPeds, densityMultipliers.scenarioPeds)
else
-- RedM
SetAmbientAnimalDensityMultiplierThisFrame(densityMultipliers.ambientAnimals)
SetAmbientHumanDensityMultiplierThisFrame(densityMultipliers.ambientHumans)
SetAmbientPedDensityMultiplierThisFrame(densityMultipliers.ambientPeds)
SetScenarioAnimalDensityThisFrame(densityMultipliers.scenarioAnimals)
SetScenarioHumanDensityThisFrame(densityMultipliers.scenarioHumans)
SetScenarioPedDensityMultiplierThisFrame(densityMultipliers.scenarioPeds)
end
SetParkedVehicleDensityMultiplierThisFrame(densityMultipliers.parkedVehicles)
SetRandomVehicleDensityMultiplierThisFrame(densityMultipliers.randomVehicles)
SetVehicleDensityMultiplierThisFrame(densityMultipliers.vehicles)
Citizen.Wait(0)
end
end)