diff --git a/docs/docs/00100-intro/00100-getting-started/00500-faq.md b/docs/docs/00100-intro/00100-getting-started/00500-faq.md index 9bc23e30bab..abbbc177437 100644 --- a/docs/docs/00100-intro/00100-getting-started/00500-faq.md +++ b/docs/docs/00100-intro/00100-getting-started/00500-faq.md @@ -170,7 +170,7 @@ Yes. SpacetimeDB has a C# client SDK that works with Unity. The SDK maintains a ### Can I use SpacetimeDB with Unreal Engine? -Yes. SpacetimeDB has a C++ client SDK for Unreal Engine with Blueprint support. See the [Unreal quickstart](../00200-quickstarts/00700-cpp.md) for details. +Yes. SpacetimeDB has a C++ client SDK for Unreal Engine with Blueprint support. See the [Unreal tutorial](../00300-tutorials/00400-unreal-tutorial/index.md) and [Unreal SDK reference](../../00200-core-concepts/00600-clients/00800-unreal-reference.md) for details. ### Can I use SpacetimeDB with React / Vue / Angular / Svelte? diff --git a/docs/docs/00200-core-concepts/00100-databases/00300-spacetime-publish.md b/docs/docs/00200-core-concepts/00100-databases/00300-spacetime-publish.md index 82d079fa75e..21d271fb8eb 100644 --- a/docs/docs/00200-core-concepts/00100-databases/00300-spacetime-publish.md +++ b/docs/docs/00200-core-concepts/00100-databases/00300-spacetime-publish.md @@ -95,7 +95,7 @@ If this publish is a major upgrade from 1.x to 2.0, read [1.x to 2.0 Upgrade Not To completely reset your database and delete all data: ```bash -spacetime publish --delete-data +spacetime publish --delete-data always ``` ⚠️ **Warning:** This permanently deletes all data in your database! diff --git a/docs/docs/00200-core-concepts/00100-databases/00500-cheat-sheet.md b/docs/docs/00200-core-concepts/00100-databases/00500-cheat-sheet.md index 6c959fbc929..e762baab919 100644 --- a/docs/docs/00200-core-concepts/00100-databases/00500-cheat-sheet.md +++ b/docs/docs/00200-core-concepts/00100-databases/00500-cheat-sheet.md @@ -913,7 +913,7 @@ spacetime login # Authenticate # Module management spacetime build # Build module spacetime publish # Publish module -spacetime publish --delete-data # Reset database +spacetime publish --delete-data always # Reset database spacetime delete # Delete database # Database operations @@ -926,7 +926,7 @@ spacetime call reducer arg1 arg2 # Call reducer # Code generation spacetime generate --lang rust # Generate Rust client spacetime generate --lang csharp # Generate C# client -spacetime generate --lang ts # Generate TypeScript client +spacetime generate --lang typescript # Generate TypeScript client ``` ## Common Types diff --git a/docs/docs/00200-core-concepts/00300-tables.md b/docs/docs/00200-core-concepts/00300-tables.md index dd8ec6c6b0e..a0b0bb43d95 100644 --- a/docs/docs/00200-core-concepts/00300-tables.md +++ b/docs/docs/00200-core-concepts/00300-tables.md @@ -409,8 +409,8 @@ const playerColumns = { }; // Create two tables with the same schema -const Player = table({ name: 'Player', public: true }, playerColumns); -const LoggedOutPlayer = table({ name: 'LoggedOutPlayer' }, playerColumns); +const player = table({ name: 'player', public: true }, playerColumns); +const loggedOutPlayer = table({ name: 'logged_out_player' }, playerColumns); ``` diff --git a/docs/docs/00200-core-concepts/00600-clients/00200-codegen.md b/docs/docs/00200-core-concepts/00600-clients/00200-codegen.md index 3575377a20a..4da763eba32 100644 --- a/docs/docs/00200-core-concepts/00600-clients/00200-codegen.md +++ b/docs/docs/00200-core-concepts/00600-clients/00200-codegen.md @@ -104,14 +104,14 @@ For example, a `user` table becomes: ```typescript // Generated type -export default __t.object("User", { +export default __t.row({ id: __t.u64(), name: __t.string(), email: __t.string(), }); // Access via DbConnection -conn.db.User +conn.db.user ``` diff --git a/docs/versioned_docs/version-1.12.0/00200-core-concepts/00100-databases/00300-spacetime-publish.md b/docs/versioned_docs/version-1.12.0/00200-core-concepts/00100-databases/00300-spacetime-publish.md index fe4bc03f162..ca7d6450cca 100644 --- a/docs/versioned_docs/version-1.12.0/00200-core-concepts/00100-databases/00300-spacetime-publish.md +++ b/docs/versioned_docs/version-1.12.0/00200-core-concepts/00100-databases/00300-spacetime-publish.md @@ -93,7 +93,7 @@ spacetime publish --break-clients To completely reset your database and delete all data: ```bash -spacetime publish --delete-data +spacetime publish --delete-data always ``` ⚠️ **Warning:** This permanently deletes all data in your database! diff --git a/docs/versioned_docs/version-1.12.0/00200-core-concepts/00100-databases/00500-cheat-sheet.md b/docs/versioned_docs/version-1.12.0/00200-core-concepts/00100-databases/00500-cheat-sheet.md index 529e79d6ec4..2da3af5235d 100644 --- a/docs/versioned_docs/version-1.12.0/00200-core-concepts/00100-databases/00500-cheat-sheet.md +++ b/docs/versioned_docs/version-1.12.0/00200-core-concepts/00100-databases/00500-cheat-sheet.md @@ -578,7 +578,7 @@ spacetime login # Authenticate # Module management spacetime build # Build module spacetime publish # Publish module -spacetime publish --delete-data # Reset database +spacetime publish --delete-data always # Reset database spacetime delete # Delete database # Database operations @@ -591,7 +591,7 @@ spacetime call reducer arg1 arg2 # Call reducer # Code generation spacetime generate --lang rust # Generate Rust client spacetime generate --lang csharp # Generate C# client -spacetime generate --lang ts # Generate TypeScript client +spacetime generate --lang typescript # Generate TypeScript client ``` ## Common Types