Repository navigation
The transformation of UV coordinates by compression formulas and its impact on texture clarity. #3281
Unanswered
BlackDrama-bit
asked this question in
Q&A
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
It seems the current compression formula stretches the UV coordinates at the edges while compressing the foveated region. Is my understanding correct? If so, is there a way to stretch only the peripheral areas without modifying the UV coordinates in the foveated region?
The compression of UV coordinates in the foveated region should theoretically lead to irreversible loss in the sampled image clarity, right?
All reactions