When going down certain elevators in opposing force, you will get stuck, requiring you to load save and jump right before the elevator reaches the bottom. This also occurs when sliding down the pipe at the start of pit worms nest. Reading old forum posts, it points to this being an issue with OpenGL and people saying that using DirectX bypasses the issue. That's not possible anymore.
When going down certain elevators in opposing force, you will get stuck, requiring you to load save and jump right before the elevator reaches the bottom. This also occurs when sliding down the pipe at the start of pit worms nest. Reading old forum posts, it points to this being an issue with OpenGL and people saying that using DirectX bypasses the issue. That's not possible anymore.