This repository was archived by the owner on Sep 6, 2024. It is now read-only.
Modified V7 #26
ShadowMC69
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Changes
• Color Clear skip
• Use faster renderpass transitions
• Remove duplicated cmdBuffer constructor in CommandPool.class
• Reduce Chunk rendering CPU Overhead
• Minimize native calls to waitFences via aggregated waits
• Optimize + use more precise Sampler Stage flags
• Reduce number of terrain pipelines generated
• Remove Terrain AlphaCutout uniform + hardcode to 0.5f
• Some misc spec fixes
Lite Version is Only For Linux/Android
• Can be downloaded below
This discussion was created from the release Modified V7.
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