diff --git a/.tegami/2026-08-23-d5a83f.md b/.tegami/2026-08-23-d5a83f.md
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----
-packages:
- "upm:com.reactunity.clearscript": patch
----
-
-### ClearScript 7.5.1
-
-The bundled binaries bring V8 14.7.173.23.
diff --git a/.tegami/2026-08-24-4e91cb.md b/.tegami/2026-08-24-4e91cb.md
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----
-packages:
- "upm:com.reactunity.quickjs": minor
- "upm:com.reactunity.core": minor
----
-
-### quickjs-ng
-
-`com.reactunity.quickjs` binds quickjs-ng in place of unity-jsb's fork of QuickJS. `import` and dynamic
-`import()` resolve without blocking a frame, and WebGL runs ES modules for the first time. A runaway script
-throws a catchable `RangeError` instead of taking down the player or the Editor. An empty JavaScript string
-now marshals to C# as `string.Empty` rather than `null`.
diff --git a/.tegami/2026-09-03-1f9ad3.md b/.tegami/2026-09-03-1f9ad3.md
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----
-packages:
- "npm:@reactunity/renderer": minor
----
-
-### Tailwind's Preflight
-
-`@reactunity/renderer/tailwind.css` replaces it with a reset written for what ReactUnity renders, and
-`@reactunity/renderer/vite` aliases `@import "tailwindcss"` to that file.
diff --git a/.tegami/2026-09-03-4ac1e7.md b/.tegami/2026-09-03-4ac1e7.md
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----
-packages:
- "npm:@reactunity/renderer": minor
- "upm:com.reactunity.core": minor
----
-
-### CSS logical properties
-
-`padding-inline`, `margin-block`, `inset-inline-start` and the rest work, so `direction` turns the inline
-axis around for a whole subtree and Tailwind's `px-*`, `ps-*` and `space-x-*` utilities do something.
diff --git a/.tegami/2026-09-03-5c8e12.md b/.tegami/2026-09-03-5c8e12.md
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----
-packages:
- "upm:com.reactunity.core": patch
----
-
-### `currentcolor`
-
-A colour keyword matches case-insensitively, so the lowercase spelling a framework generates is a colour
-again.
diff --git a/.tegami/2026-09-03-7b3e41.md b/.tegami/2026-09-03-7b3e41.md
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index 1c43d141..00000000
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----
-packages:
- "npm:@reactunity/renderer": minor
----
-
-### The Vite preset
-
-`@reactunity/renderer/vite` configures Vite the way a ReactUnity app needs it, building into the Unity
-project it finds and keeping the `.meta` files that carry its GUIDs.
diff --git a/.tegami/2026-09-03-9c1f2a.md b/.tegami/2026-09-03-9c1f2a.md
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----
-packages:
- "upm:com.reactunity.quickjs": patch
- "upm:com.reactunity.jint": patch
- "upm:com.reactunity.core": minor
----
-
-### Entry document scripts and stylesheets
-
-Scripts in an entry document are evaluated one at a time in document order, and its ``
-and `