Is your feature request related to a problem? Please describe.
I (roughly) understand the complexities involved here, but it would be fantastic if this could support MacOS devices. Obviously, some plugins wouldn't work or would need to be rewritten (Flow.Launcher.Plugin.Explorer, Flow.Launcher.Plugin.WindowsSettings), and the UI would obviously have to be rewritten/overhauled to work on both platforms.
Describe the solution you'd like
While I don't believe it would be possible to create a single cross-platform executable, I think having certain plugins and/or UI frameworks for each operating system would be awesome, especially if the plugin API could work on both (at least native C# plugins).
Additional context
I love using and working with Flow Launcher - it's one of most used day-to-day tools. My company has people on both Windows and Macs, and there's a significant gap between our Flow Launcher plugin for Windows and the Alfred plugin for Macs.
Is your feature request related to a problem? Please describe.
I (roughly) understand the complexities involved here, but it would be fantastic if this could support MacOS devices. Obviously, some plugins wouldn't work or would need to be rewritten (Flow.Launcher.Plugin.Explorer, Flow.Launcher.Plugin.WindowsSettings), and the UI would obviously have to be rewritten/overhauled to work on both platforms.
Describe the solution you'd like
While I don't believe it would be possible to create a single cross-platform executable, I think having certain plugins and/or UI frameworks for each operating system would be awesome, especially if the plugin API could work on both (at least native C# plugins).
Additional context
I love using and working with Flow Launcher - it's one of most used day-to-day tools. My company has people on both Windows and Macs, and there's a significant gap between our Flow Launcher plugin for Windows and the Alfred plugin for Macs.