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C;H LCC delusion trigger skipping logic #484

@PringlesGang

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@PringlesGang

C;H LCC's delusion trigger still needs logic to have its animations be skipped when skip mode is on

Note that when the "stop skip at delusion trigger" option is selected, skip-read should disable before the show animation is skipped, meaning it will show in full unless interrupted by the user re-enabling skip-read during the animation

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    game-chlccCHAOS;HEAD Love Chu☆Chu!smallSmall issue
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